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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Animations
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By lobotomy0 on Feb 28, 2013 2:21 am
Closed By Arthmoor on Mar 30, 2013 11:06 pm
Resolution: Can't Fix - Engine Issue

Issue #12176: Raised NPC zombies (non-thrall) turn to ash when changing cells

 
Another bug I've noticed lately regarding NPC's you raise using the various non-thrall necromancy spells is that if you change cells, such as entering/leaving Whiterun, the game automatically kills off your zombie and turns it to ash; even if you have tons of time on the summon effect left. What's worse, is that when this happens the ash pile isn't acessible; you can't open it up and get its items, leaving them permanently stuck inside the ash pile. =_=

Comments

2 comment(s) [Closed]
lobotomy0 said:
 
(meant to type "accessible", not "acessible";) =_=

Arthmoor said:
 
This, like the other similarly reported issue with other necromancy spells and cell transitions, is not something we can fix on our end. It needs to be reported to Bethesda.

Showing Comments 1 - 2 of 2