Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, Starfield, or Oblivion Remastered. Doing so will help everyone on all platforms.

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Meshes
Assigned To: Nobody
Platform: PC
Severity: Low
Votes: 0
Watching: N/A
Opened By JazzaK25 on Aug 12, 2013 8:37 am
Closed By Arthmoor on Jul 19, 2014 10:29 pm
Resolution: Fixed

Issue #13417: sthe winking skeever.nif - Winking Skeever roof clips on one side.

 
Ref id is000493ab. When facing the Winking Skeever there is no evident problem looking at the roof piece overhanging the front door, however if you just leave the Winking Skeever and look at it from the other side, there are noticeable holes on the inside of it.
<div>[sharedmedia=gallery:images:1284]
<div>[sharedmedia=gallery:images:1285]

Related Issues: 36638  

Comments

8 comment(s) [Closed]
Sclerocephalus said:
 
<a data-ipb='nomediaparse' href='http://www.afkmods.com/index.php?/gallery/image/1299-distorted-skeever/'>http://www.afkmods.com/index.php?/gallery/image/1299-distorted-skeever/</a>

Were those logs intended to be that heavily distorted ? I don't think so, but that's debatable.

Arthmoor said:
 
Just a point of order - are you doing these edits against the USKP copy of the mesh? I'm pretty sure we have other corrections that were done prior to this, and obviously we don't want to lose those :)

Sclerocephalus said:
 
I'm always checking the latest USKP first, but I will also add a note to the download page when I upload a fix.

jonwd7 said:
 
While the previous version of this mesh has fixed collision, I need to redo it anyway. It was done with a previous version of ChunkMerge and I ended up messing up the materials for each of the chunks. Besides I wanted to redo a lot of the old collision fixes anyway because ChunkMerge has matured considerably.

I will fix both at the same time.

Arthmoor said:
 
meshes\architecture\solitude\sthe winking skeever.nif

jonwd7 said:
 
I've fixed the issues pictured but I'm also making some finishing touches on the collision redo.

My old collision (currently in USKP) made everything stone, which is not very accurate. However, the vanilla collision does not have glass material in front of the windows, so the areas that are wood (the windows above the first floor) will have arrows stick in them.

My redone collision is restoring the separate wood / stone materials, and also adding small planes with glass material in front of all the windows so that arrows do not stick into them. So arrows will stick into the wood parts (they bounce off currently) but also bounce off the glass areas (whereas they would stick in the vanilla collision).

jonwd7 said:
 
<div>[sharedmedia=downloads:files:1298]

Fixed this error, plus redid my previous collision fix, and found some other errors.

Arthmoor said:
 
Fixed for USKP 2.0.6.

Showing Comments 1 - 8 of 8