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Ok, it turns that my character is too powerful. He inflicts critical damages to him and lowers his health at so low values that when he absorbs a dragon soul he is unable to recover completely, and stays in its ethereal form. I'm forced to take ownership of Miraak using console : '<span style="color:#ffa07a;">prid xx01fb99' Then, entering a '<span style="color:#ffa07a;">resethealth' each time he is frozen makes him coming back in combat. It solves the issue. Maybe it's possible to implement this in the script that manages the combat ?
The link to your save is pointing to the word wall pop-in fix 
This issue has been reported sporadically since the DLC launched but has never had a way to consistently reproduce it so if you can find that save that would be awesome.

This issue has been reported sporadically since the DLC launched but has never had a way to consistently reproduce it so if you can find that save that would be awesome.
<blockquote class="ipsBlockquote" data-author="Arthmoor" data-time="1412923205">
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The link to your save is pointing to the word wall pop-in fix
</blockquote>
Yes, and this is absolutely intended for papyrus logs conveniency. If I remember right, the Miraak dialogue scene (and combat) triggers as soon as Sahrotaar is flying over the top of the Apocrypha tower, slightly before he lands. <span style="color:#ffa07a;">Miraak : "Sahrotaar, are you so easily swayed?" Any save made after</em> this point and before</em> the fight itself may not give potentially interesting and related papyrus logs for debugging. I will however provide one if you wish, it's only about 1-2 minutes of gameplay later.
Edit : Done. New save <a data-ipb='nomediaparse' href='http://host.conseiljedi.com/~nico/Skyrim/Fixs%20persos%20pour%20USKP/Final%20Fight%20Against%20Miraak.7z'>here</a>.
<div>
The link to your save is pointing to the word wall pop-in fix

</blockquote>
Yes, and this is absolutely intended for papyrus logs conveniency. If I remember right, the Miraak dialogue scene (and combat) triggers as soon as Sahrotaar is flying over the top of the Apocrypha tower, slightly before he lands. <span style="color:#ffa07a;">Miraak : "Sahrotaar, are you so easily swayed?" Any save made after</em> this point and before</em> the fight itself may not give potentially interesting and related papyrus logs for debugging. I will however provide one if you wish, it's only about 1-2 minutes of gameplay later.
Edit : Done. New save <a data-ipb='nomediaparse' href='http://host.conseiljedi.com/~nico/Skyrim/Fixs%20persos%20pour%20USKP/Final%20Fight%20Against%20Miraak.7z'>here</a>.
Fixed for UDBP 2.0.7.
Proof once more that a save consistently able to replicate a problem is the best way to track it down.
Turns out they were not tracking his health properly. They were restoring a static 1000 when he absorbed a soul, but for your save, he has 1500 health, which left a gap, and caused the failesafe to fall short in restoring the rest.
I've now inserted a new variable to record his starting health and to use THAT when he restores via a soul. The battle can now be finished without worrying about him getting stuck.
Proof once more that a save consistently able to replicate a problem is the best way to track it down.
Turns out they were not tracking his health properly. They were restoring a static 1000 when he absorbed a soul, but for your save, he has 1500 health, which left a gap, and caused the failesafe to fall short in restoring the rest.
I've now inserted a new variable to record his starting health and to use THAT when he restores via a soul. The battle can now be finished without worrying about him getting stuck.
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