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If this is what I think it is then it has been discussed in the main UHFP thread. That post and a few following it.
This makes me sad, I thought this got fixed up. 
Grab some nails and hammer it with a warhammer

Grab some nails and hammer it with a warhammer
This should not even be possible. Especially since the elk head in Lakeview was already moved down the post to get its collision out of the ceiling.
They're static objects. Havok settling has no function to perform on static objects. These ARE vanilla meshes though so it's entirely possible this could be due to some sort of conflict from a mesh editing mod.
They're static objects. Havok settling has no function to perform on static objects. These ARE vanilla meshes though so it's entirely possible this could be due to some sort of conflict from a mesh editing mod.
The only mods I use are my own edits (and I haven't touched any static objects or meshes in any of the Hearthfire houses) and yours sir.
For reference, in case Beth's collision is really the problem:
meshes\clutter\bones\mountedantlers.nif
meshes\clutter\bones\mountedantlers.nif
Fixed for USLEEP 3.0.4.
Took a stab at generating new collision for this in the latest Nifskope. If anyone is still watching this, keep an eye out for the beta to see if this helps.
Took a stab at generating new collision for this in the latest Nifskope. If anyone is still watching this, keep an eye out for the beta to see if this helps.
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