Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, or Starfield. Doing so will help everyone on all platforms.

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Hearthfire DLC
Category: Actors
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 1
Watching: N/A
Opened By JazzaK25 on Sep 29, 2014 1:03 am
Closed By Arthmoor on Oct 7, 2014 11:37 pm
Resolution: Can't Fix - Engine Issue

Issue #17705: Bandits spawn in Lakeview Manor

 
When Lakeview Manor is fully built, in my case with Kitchen, Bedrooms and Alchemy room, bandits spawn inside within the walls, trapped inside the interior by the walls of my house. Only really seems to happen when fast traveling in and not on every occasion mind you, in shot one you can see the red dots indicating an enemy, and shot 2 shows them inside. Shot 3 shows where they respawn. Ref ids of bandits are FF001863, FF001980, FF0019BF and FF001973.
<div>[sharedmedia=gallery:images:2679]
<div>[sharedmedia=gallery:images:2680]
<div>[sharedmedia=gallery:images:2681]

Comments

2 comment(s) [Closed]
BlackPete said:
 
This issue has been brought up on several occasions. Unfortunately, it isn't something that can be addressed by the UHFP, because the spawn markers for the bandits are set up as they should be. There doesn't seem to be any logical explanation as to why it happens, so I'm pretty sure it's a game engine related bug.

Arthmoor said:
 
What Pete said. I've been over the site countless times. There are no markers these guys should be able to spawn on underneath the house mesh. Makes no sense since the other two are set up basically the same way and don't have this problem.

Showing Comments 1 - 2 of 2