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<a data-ipb='nomediaparse' href='http://www.afkmods.com/index.php?/files/category/96-files-for-fixes/'>Fix file</a> for all of these, <u>except</u> for the first two issues with the flickering planks and the last issue with the clipping tomb lids. Several of these still need to be fixed (see below).
1) Planks: Still need to be looked at.
2) Planks: Still need to be looked at.
3) Ceiling hole: Fixed. Created a ceiling piece (0202C9DE) to cover up the hole.
4) Floor gap: Fixed. Created a dirt mound (0202C9DF) to cover up the gap. Also rotated the vines (00100B62) slightly.
5) Chest: Fixed. Adjusted slightly so it doesn't clip with the wall.
6) Gate: Fixed. Moved the floor piece to prevent the gate from clipping.
7) Tomb lids: Still need to be looked at.
1) Planks: Still need to be looked at.
2) Planks: Still need to be looked at.
3) Ceiling hole: Fixed. Created a ceiling piece (0202C9DE) to cover up the hole.
4) Floor gap: Fixed. Created a dirt mound (0202C9DF) to cover up the gap. Also rotated the vines (00100B62) slightly.
5) Chest: Fixed. Adjusted slightly so it doesn't clip with the wall.
6) Gate: Fixed. Moved the floor piece to prevent the gate from clipping.
7) Tomb lids: Still need to be looked at.
Yeah sorry bout bunching them together, didn't want to flood the PR section too much, thought i'd bundle them, shouldn't be many more left for me.
Fixed for USKP 2.0.8.
Tomb lids are going to have to stay as they are, there's no collision faults that I can find and since they start off attached to something editing them could cause problems with that.
Tomb lids are going to have to stay as they are, there's no collision faults that I can find and since they start off attached to something editing them could cause problems with that.
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