Issue Data
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Issue #25660: DLC01_TrackSystemMachine: various errors
[12/26/2018 - 11:40:25PM] error: (FF038E49): does not have any 3d and so cannot be placed at.
stack: [ (FF038E49)].ObjectReference.PlaceAtNode() - "<native>" Line ? [ (FF038E63)].dlc01:dlc01_tracksystemmachine.InitMachine() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\DLC01\DLC01_TrackSystemMachine.psc" Line 56 [ (0100412E)].dlc01:dlc01_tracksystemtrack.CreateMachine() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 407 [ (0100412E)].dlc01:dlc01_tracksystemtrack.OnTimer() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 382 [12/26/2018 - 11:40:25PM] error: (FF038D37): cannot find variable named fSpeed. stack: [ (FF038D37)].ObjectReference.SetAnimationVariableFloat() - "<native>" Line ? [ (FF037B80)].dlc01:dlc01_tracksystemmachine.StartMachine() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\DLC01\DLC01_TrackSystemMachine.psc" Line 298 [ (01004125)].dlc01:dlc01_tracksystemtrack.CreateMachine() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 414 [ (01004125)].dlc01:dlc01_tracksystemtrack.OnTimer() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 382 [12/26/2018 - 11:40:25PM] error: Cannot call WaitFor3DLoad() on a None object, aborting function call stack: [ (FF038E63)].dlc01:dlc01_tracksystemmachine.InitMachine() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\DLC01\DLC01_TrackSystemMachine.psc" Line 57 [ (0100412E)].dlc01:dlc01_tracksystemtrack.CreateMachine() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 407 [ (0100412E)].dlc01:dlc01_tracksystemtrack.OnTimer() - "g:\_F4\DLC01\Art\Raw\Scripts\DLC01\DLC01_TrackSystemTrack.psc" Line 382 Note: There were several additional "cannot call on a None object" errors in my log; somehow I lost the log or I would have pasted them here as well. Not sure if this can be fixed any further or not. It looks like Issue #25199 dealt with similar errors on this script. |
Related Issues: 25199
This is a follow-up bug uncovered by the fix for issue #25199. The tracks now have the correct node names, but placing the arc traps still doesn't work because the trap controller (i.e. the trap object created by the script) is a marker object without 3D. Using MoveToNode() instead of PlaceAtNode() should work.
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