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Do you happen to have a link to a credible source for this actually being a bug? I've checked 3 different mods which claim to fix this and not a single one of them appears to actually do anything other than fire off a useless script whenever a slow effect is added or removed.
I'm not sure how this could be considered "highly requested" when there's no indication of any such requests being made anywhere.
I'm not sure how this could be considered "highly requested" when there's no indication of any such requests being made anywhere.
meh321 has fixed it using his .NET framework stuff in Bug Fixes SSE: https://www.nexusmods.com/skyrimspecialedition/mods/33261
Unfortunately the mod can't be used on XB1. The bug is very well known amongst creators of spell mods. Users don't complain about it as often as authors because they don't even realize that frost damage they do with melee weapons is supposed to slow targets. They might sometimes notice when using spells that an NPC keeps being slowed for way longer than he should, but it might not be annoying enough for them to report it if they even know the cause.
Unfortunately the mod can't be used on XB1. The bug is very well known amongst creators of spell mods. Users don't complain about it as often as authors because they don't even realize that frost damage they do with melee weapons is supposed to slow targets. They might sometimes notice when using spells that an NPC keeps being slowed for way longer than he should, but it might not be annoying enough for them to report it if they even know the cause.
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