Issue Data
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Issue #32298: [Vault95] Floating Vault Door buttons
13096E is sadly sandwiched a bit between a pair of walls and the original devs I don't think were thinking when they did, as the buttons are part of the door model. Thankfully this one isn't precombined, so maybe a modeler can have a look at Interiors\Vault\Doors\VltDoorRes01A.nif and make an alternate to fix the positions to make better sense here?
Attached Files: vault95-1.png |
From your screenshot, it also appears that the door is too large for this doorway. Maybe a size reduction (thus bringing the buttons closer tro the walls) will fix the issue. I'll have a look.
A mesh edit seems like it might be a bad idea. This door model is used in 65 different places according to the CK.
From what I understand, the intention is to make a new base object from the edited mesh and let the one problematic reference point to it. That's feasible.
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