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Radio Freedom is operated by MinutemenCentralQuest (00067FF9), specifically the scene MinutemenRadioMainLoop (0009FF46). Phases 0 and 5 of that scene will only play if the player is currently tuned in to Radio Freedom on their Pip-Boy, or is currently at The Castle. This leads to the radio station being paused until the player tunes in. Presumably this behavior was implemented in order to ensure that the player receives the time of day and quest announcements as soon as they tune in to the station, but in the process it renders the workshop item useless.
I've done some testing ingame, and if the conditions are removed from those two phases the station will revert to operating as a normal station. It will consistently loop through songs, making an announcement between each one without waiting for the player to tune in. This changes the ingame behavior of the station to resemble other stations ingame, making it more time consuming to acquire a radiant quest in the process. (Since you need to wait until the end of whatever track is currently playing in order to hear the next announcement.) In the event that the player has a radio-relevant minutemen radiant quest waiting for them, the quest will be announced between every song, even over the standard radios. However, the player will only actually acquire the quest if they hear the announcer in person or via the Pip-Boy.
I've done some testing ingame, and if the conditions are removed from those two phases the station will revert to operating as a normal station. It will consistently loop through songs, making an announcement between each one without waiting for the player to tune in. This changes the ingame behavior of the station to resemble other stations ingame, making it more time consuming to acquire a radiant quest in the process. (Since you need to wait until the end of whatever track is currently playing in order to hear the next announcement.) In the event that the player has a radio-relevant minutemen radiant quest waiting for them, the quest will be announced between every song, even over the standard radios. However, the player will only actually acquire the quest if they hear the announcer in person or via the Pip-Boy.
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