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Where are you finding that XWEM subrecords have been removed? I'm looking at worldspaces right now and Fallout4.esm (and the DLC masters) do not have this information defined, so UFO4P is not removing anything as far as I can see.
Unless you're saying that xEdit is not showing the information somehow even though the subrecord is visible in the UI. They don't even have it defined as unused or anything.
Unless you're saying that xEdit is not showing the information somehow even though the subrecord is visible in the UI. They don't even have it defined as unused or anything.
Correct. Current beta builds of xedit do not show the data for XWEM subrecords on worldspaces that are not small worlds and will remove the data in that subrecord from those worldspaces when saving. This was a change made based on other games, without the knowledge that the wetness shader in Fallout 4 is set to use the same subrecord for an entirely different purpose.
Edit: I have attached a screenshot taken in FO4Edit 4.0.4, which still shows the data properly.
Attached Files:
Comparison.png
Edit: I have attached a screenshot taken in FO4Edit 4.0.4, which still shows the data properly.
Attached Files:
Comparison.png
Comment #2 Feb 23, 2026 1:39 pm
Edited by Glitchfinder on Feb 23, 2026 1:42 pm
I talked to Robert about it and it's going to be fixed in 4.1.5q - whenever that comes out. In the meantime he's compiled a version for me that can see the missing data.
If you hadn't pointed this out I'd never have even known something was off in game.
If you hadn't pointed this out I'd never have even known something was off in game.
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