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Related Issues: 34458
Don’t merge yet, some collision issues were discovered as well.
Fixed: An INSANE amount of collision errors. Geo with the exact same collision applied to it three separate times, collision that didn't match anything in either mesh, inaccessible collision inside of walls or blocked by other collision and with nonsense ORGANIC and GRASS collisions, etc.
Also fixed some more uv errors and minor gaps and some bizarrely wrong object bounds.
Note: The dirt hill was given snow material because in-game that area is completely covered by deep snow.
Attached Files:
windhelmbridge2.nif
windhelmbridge.nif
ridge.esp
Also fixed some more uv errors and minor gaps and some bizarrely wrong object bounds.
Note: The dirt hill was given snow material because in-game that area is completely covered by deep snow.
Attached Files:
windhelmbridge2.nif
windhelmbridge.nif
ridge.esp
meshes\architecture\windhelm\windhelmbridge.nif
meshes\architecture\windhelm\windhelmbridge2.nif
meshes\architecture\windhelm\windhelmbridge2.nif
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