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Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Unofficial Skyrim Special Edition Patch
Category: Locations
Assigned To: Nobody
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Anonymous on Jun 1, 2026 12:16 am

Issue #36713: USSEP conflicts with itself? (Erikur's house and Thieves Guild Quest)

 
While doing some research on the NPC Erikur, I found something strange in the changelog.
Erikur's house in Solitude should not have been made a valid target for Thieves Guild jobs. It's marked with a "protected" shadowmark and the theft markers inside are not setup up correctly. (Bug #14905, Bug #14904, Bug #14903, Bug #14638, Bug #14158)

Erikur's house in Solitude was configured to be a Thieves Guild radiant location but lacked the appropriate chest and markers to make it work properly. (Bug #13155)
Seems like USSEP both makes the location work with the Thieves Guild radiant quests while also stopping it from being picked. My guess is that either the edits to the chest and marker should be removed, or it should be made available for the quest after all (though that would ignore the shadowmark).

Comments

2 comment(s)
Anonymous said:
 
Kinda similiar to this the USSEP changelog lists
Stendarr's Beacon should not have had the clearable flag removed from the location data. (Bug #33809)
Stendarr's Beacon was marked as clearable but should not be. LocTypeClearable has been removed from the location data. (Bug #12527)
Though perhaps this is just an error in the USSEP changelog?

DarthVitrial said:
 
The stendarr one is just because 33809 reverts 12527.

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