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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By Screwball on Nov 21, 2013 9:07 am
Closed By Arthmoor on Apr 11, 2014 2:43 pm
Resolution: Cannot Reproduce

Issue #14195: WordWallTriggerBleakFallsScript :- Cannot call EnableNoWait() on a None object

 
Note. This started when revisiting Shearpoint, NOT Bleak Falls Barrow (I was nowhere near it).

The spam disappears once you leave the vicinity of Shearpoint and it has not occured again despite revisiting other Word Walls.



This is similar to the problem noted here and to #13493 (fixed).

[11/17/2013 - 08:04:28PM] error: Cannot call EnableNoWait() on a None object, aborting function call

stack:

[ (000709F6)].WordWallTriggerScript.StartWordWall() - "WordWallTriggerScript.psc" Line 278

[ (000709F6)].WordWallTriggerBleakFallsScript.OnTriggerEnter() - "WordWallTriggerBleakFallsScript.psc" Line 32



More in the spoiler, but not the whole 300+KB of it.

[11/17/2013 - 08:04:28PM] error: Cannot call PlayAnimation() on a None object, aborting function call

stack:

[ (000709F6)].WordWallTriggerScript.StartWordWall() - "WordWallTriggerScript.psc" Line 280

[ (000709F6)].WordWallTriggerBleakFallsScript.OnTriggerEnter() - "WordWallTriggerBleakFallsScript.psc" Line 32

[11/17/2013 - 08:04:28PM] warning: Assigning None to a non-object variable named "::temp16"

stack:

[ (000709F6)].WordWallTriggerScript.StartWordWall() - "WordWallTriggerScript.psc" Line 280

[ (000709F6)].WordWallTriggerBleakFallsScript.OnTriggerEnter() - "WordWallTriggerBleakFallsScript.psc" Line 32

[11/17/2013 - 08:04:28PM] error: Cannot request LOS to a None object

stack:

[ (00000014)].Actor.HasLOS() - "<native>" Line ?

[ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135

[ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310

[11/17/2013 - 08:04:28PM] error: Cannot call PlayAnimation() on a None object, aborting function call

stack:

[ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 321

[11/17/2013 - 08:04:28PM] warning: Assigning None to a non-object variable named "::temp22"

stack:

[ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 321

[11/17/2013 - 08:04:28PM] error: Cannot request LOS to a None object

stack:

[ (00000014)].Actor.HasLOS() - "<native>" Line ?

[ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135

[ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310

[11/17/2013 - 08:04:28PM] error: Cannot request LOS to a None object

stack:

[ (00000014)].Actor.HasLOS() - "<native>" Line ?

[ (000709F6)].WordWallTriggerScript.isLooking() - "WordWallTriggerScript.psc" Line 135

[ (000709F6)].WordWallTriggerScript.OnUpdate() - "WordWallTriggerScript.psc" Line 310



Load Order:-Update.esm

Unofficial Skyrim Patch.esp (2.0.0a Release)

SBBasement.esm

no killmoves, no killcams, no killbites.esp

(Note to self. Game12Logs/Papyrus.0149.log)

Related Issues: 28394  

Comments

3 comment(s) [Closed]
BlackPete said:
 
I got the same error while actually in Bleak Falls Barrow, it was about 3300 lines long. Instead of using the ID 000709F6 repeatedly, the error in my log used 000709D2 instead.

NightStar said:
 
The locations you're getting the errors at are logical considering that 000709F6 is ACTI for Shearpoint WordWallTrigger and 000709D2 is for the one in Bleak Falls Barrow.

Arthmoor said:
 
Have been unable to provoke so much as a peep from Papyrus on an absolutely virgin save (minus using LAL to quick start). Used a temp plugin to activate the Shearpoint map marker, traveled there, walked into the trigger (console killed Krosis) and got all 3 words.

Removing the BFB script from the reference utterly breaks the whole thing and you get nothing but the chanting.

Showing Comments 1 - 3 of 3