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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Placed References
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By JazzaK25 on Oct 28, 2014 10:18 pm
Closed By Arthmoor on Nov 28, 2014 4:49 pm
Resolution: Fixed

Issue #18098: Ansilvund faults

 
Small flickering when plank pieces meet in middle, IDs of planks are 00093E74 and 00093E75.
<div>[sharedmedia=gallery:images:3174]
<div>[sharedmedia=gallery:images:3175]
Also a similar issue further on in the dungeon, IDs are 00092B77 and 00092B78.
<div>[sharedmedia=gallery:images:3176]
Hole in the ceiling, surrounding IDs are 0001F45C and 000232C1.
<div>[sharedmedia=gallery:images:3177]
<div>[sharedmedia=gallery:images:3178]
There's a gap under the floor piece in screenshot, hard to see, you can see the vine of sorts cut off underneath. ID is 0003D793.
<div>[sharedmedia=gallery:images:3179]
<div>[sharedmedia=gallery:images:3180]
A Clipping chest noticeable when open, ID is 0003E4DD.
<div>[sharedmedia=gallery:images:3181]
A gate 0003D9B0 clips with the floor when opened, floor ID is 000A22C1, no location screenshot, just before entering the corridor with the swinging blade traps, at the start of the second part of the dungeon.
<div>[sharedmedia=gallery:images:3182]
Lastly two tomb lids clip with the floor when they have been opened, IDs are 00093C8B and 00093C98.
<div>[sharedmedia=gallery:images:3183]
<div>[sharedmedia=gallery:images:3184]

Comments

3 comment(s) [Closed]
BlackPete said:
 
<a data-ipb='nomediaparse' href='http://www.afkmods.com/index.php?/files/category/96-files-for-fixes/'>Fix file</a> for all of these, <u>except</u> for the first two issues with the flickering planks and the last issue with the clipping tomb lids. Several of these still need to be fixed (see below).

1) Planks: Still need to be looked at.

2) Planks: Still need to be looked at.

3) Ceiling hole: Fixed. Created a ceiling piece (0202C9DE) to cover up the hole.

4) Floor gap: Fixed. Created a dirt mound (0202C9DF) to cover up the gap. Also rotated the vines (00100B62) slightly.

5) Chest: Fixed. Adjusted slightly so it doesn't clip with the wall.

6) Gate: Fixed. Moved the floor piece to prevent the gate from clipping.

7) Tomb lids: Still need to be looked at.

JazzaK25 said:
 
Yeah sorry bout bunching them together, didn't want to flood the PR section too much, thought i'd bundle them, shouldn't be many more left for me.

Arthmoor said:
 
Fixed for USKP 2.0.8.

Tomb lids are going to have to stay as they are, there's no collision faults that I can find and since they start off attached to something editing them could cause problems with that.

Showing Comments 1 - 3 of 3