Issue Data
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Issue #18258: CRF - Dawnguard. Tracker for Cut Content.
Somewhere reliable to start gathering info for CRF-Dawnguard. So what's been cut? Please feel free to add a comment if you have something!
================= DLC1VampireNightPowerNecklace4 "Amulet of Supernatural Reflexes" [ARMO:0200A2A8] There's supposed to be other amulets too. |
<del>A note called "[[http://www.uesp.net/wiki/Skyrim:Letter_from_Harkon|Letter from Harkon]]" looks like it was supposed to be carried by Malkus, might make a nice addition for the mod.</del>
Added in 2.0.1.
Added in 2.0.1.
<del>Might be a bit of a stretch, but the Vampire Gauntlets not being included in the inventories of vampire NPCs might be something that could be considered cut content, as mentioned [[http://forums.nexusmods.com/index.php?/topic/773061-unofficial-dawnguard-patch/?p=22061294|here]] (post #1452).</del>
Added in 2.0.1.
Added in 2.0.1.
The cut vampire lord amulets and rings are as follows:
Amulet of Bats (xx00a2a7)
Amulet of Drain Magicka (xx00f4d7)
Amulet of Draining Grip (xx00e803)
Amulet of Mist Form (xx00a2a6)
Amulet of Supernatural Reflexes (xx00a2a8) (you already listed this one)
Amulet of Empath (xx00a2a5)
Ring of Corpse Curse (xx00a2a4)
Ring of Draining Claws (xx00e7eb)
Ring of Reanimate Corpse (xx00a2a1)
Ring of Vampiric Grip (xx00a2a2)
Ring of the Gargoyle (xx00a2a3)
Now as far as I can tell, the amulets of Bats, Draining Grip, Mist Form and Supernatural Reflexes are already covered by perks, as well as the rings of Corpse Curse, Reanimate Corpse, Vampiric Grip and Gargoyle.
Unless I'm missing something, that means the only three (potentially) useful items would be the Amulet of Drain Magicka, Amulet of the Empath, and the Ring of Draining Claws.
As for the others, assuming that they are all doubling up on Vampire Lord perks, might be worth restoring as cosmetics, since they have different textures than the other rings.
Amulet of Bats (xx00a2a7)
Amulet of Drain Magicka (xx00f4d7)
Amulet of Draining Grip (xx00e803)
Amulet of Mist Form (xx00a2a6)
Amulet of Supernatural Reflexes (xx00a2a8) (you already listed this one)
Amulet of Empath (xx00a2a5)
Ring of Corpse Curse (xx00a2a4)
Ring of Draining Claws (xx00e7eb)
Ring of Reanimate Corpse (xx00a2a1)
Ring of Vampiric Grip (xx00a2a2)
Ring of the Gargoyle (xx00a2a3)
Now as far as I can tell, the amulets of Bats, Draining Grip, Mist Form and Supernatural Reflexes are already covered by perks, as well as the rings of Corpse Curse, Reanimate Corpse, Vampiric Grip and Gargoyle.
Unless I'm missing something, that means the only three (potentially) useful items would be the Amulet of Drain Magicka, Amulet of the Empath, and the Ring of Draining Claws.
As for the others, assuming that they are all doubling up on Vampire Lord perks, might be worth restoring as cosmetics, since they have different textures than the other rings.
What I found from UESP:
__Cut NPC's__:
Dawnguard Hunter [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Dawnguard_Hunter%5D]
Rogen [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Rogen%5D]
Thaer [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Thaer%5D]
__Cut Jewellery__:
Ancient Falmer Crown [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ancient_Falmer_Crown] - Fixed?
Amulet of Bats [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Bats%5D]
Amulet of Drain Magicka [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Drain_Magicka%5D]
Amulet of Mist Form [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Mist_Form%5D]
Amulet of Supernatural Reflexes [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Supernatural_Reflexes%5D]
Amulet of the Empath [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_the_Empath%5D]
Ring of Corpse Curse [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Corpse_Curse%5D]
Ring of Draining Claws [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Draining_Claws%5D]
Ring of Reanimate Corpse [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Reanimate_Corpse%5D]
Ring of Vampiric Grip [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Vampiric_Grip%5D]
Ring of the Gargoyle [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_the_Gargoyle%5D]
__Cut Scrolls__:
Scroll of Telekinesis [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Scroll_of_Telekinesis] - May not work?
DISCLAIMER: I am unsure if some have been fixed via the UDGP or not.
__Cut NPC's__:
Dawnguard Hunter [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Dawnguard_Hunter%5D]
Rogen [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Rogen%5D]
Thaer [http://www.uesp.net/wiki/Skyrim:Unused_NPCs#Thaer%5D]
__Cut Jewellery__:
Ancient Falmer Crown [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ancient_Falmer_Crown] - Fixed?
Amulet of Bats [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Bats%5D]
Amulet of Drain Magicka [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Drain_Magicka%5D]
Amulet of Mist Form [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Mist_Form%5D]
Amulet of Supernatural Reflexes [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_Supernatural_Reflexes%5D]
Amulet of the Empath [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Amulet_of_the_Empath%5D]
Ring of Corpse Curse [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Corpse_Curse%5D]
Ring of Draining Claws [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Draining_Claws%5D]
Ring of Reanimate Corpse [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Reanimate_Corpse%5D]
Ring of Vampiric Grip [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_Vampiric_Grip%5D]
Ring of the Gargoyle [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Ring_of_the_Gargoyle%5D]
__Cut Scrolls__:
Scroll of Telekinesis [http://www.uesp.net/wiki/Skyrim:Unobtainable_Items#Scroll_of_Telekinesis] - May not work?
DISCLAIMER: I am unsure if some have been fixed via the UDGP or not.
Installing [[http://www.nexusmods.com/skyrim/mods/52266/?|Gem Queen Jewelry]] today, and I'm very surprised to find new meshes for cut content in it. All of them are already reported by KriHavok, though.
http://host.conseiljedi.com/~nico/Skyrim/Screenshots/CRF%20Dawnguard.jpg
http://host.conseiljedi.com/~nico/Skyrim/Screenshots/CRF%20Dawnguard.jpg
There is apparently unused dialogue of Vigilant Tolan in DLC1VQ01, in concrete, in the "Misc" -> shared section.
DLC1VQ01TolanGoodbyeNotHealed, DLC1VQ01TolanDirections, maybe some others.
Then, he also have unused dialogue in DLC1VQ02 misc -> shared, which suggests that he could have survived and be saved by player.
DLC1VQ01TolanGoodbyeNotHealed, DLC1VQ01TolanDirections, maybe some others.
Then, he also have unused dialogue in DLC1VQ02 misc -> shared, which suggests that he could have survived and be saved by player.
Tolan's role was rewritten drastically from what was originally planned and much of it simply won't make sense to bring back.
Pretty random, but Dawnguard adds a mapmarker for the Windhelm Docks that is never activated.
Like Garthand pointed out, most of the cut rings/amulets were replaced by perks.
But some of the vampire lord abilities got cut:
-Blood plague (DLC1nVampireBloodPlagueSpell) AOE DOT spell with a unique effect
-Vampiric drain (shade) (DLC1nVampireDrainShadeSpell) Stronger than regular vampiric drain and summon a shade upon the target death
-Immolate (DLC1VampireImmolate) Fire AOE lesser power around the caster
While the last one might not rly be interesting, the first two ones should be restored in my opinion.
But some of the vampire lord abilities got cut:
-Blood plague (DLC1nVampireBloodPlagueSpell) AOE DOT spell with a unique effect
-Vampiric drain (shade) (DLC1nVampireDrainShadeSpell) Stronger than regular vampiric drain and summon a shade upon the target death
-Immolate (DLC1VampireImmolate) Fire AOE lesser power around the caster
While the last one might not rly be interesting, the first two ones should be restored in my opinion.
Comment #9 May 13, 2022 11:43 am
Edited by Miraak on May 13, 2022 11:50 am
There's a cut dungeon in the Soul Cairn, the "Dark Chasm", SoulCairnZcell01. The cell is basically finished, fully navmeshed and everything, it just needs a Location Record and to be linked up with the Soul Cairn worldspace.
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