Issue Data
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Issue #18590: Ancient Nord Armor Clipping issue left leg
Ancient Nord armor is my favourite armor in the game yet still after all this time nobody has come with a fix for the leg clipping while walking. I would extremely appreciate if you could look into that. I literally stopped played skyrim cause of that. :/
Thank you for your work on these patches, we all appreciate them |
Here is a video showing the issue, watch the left leg at 0:14
https://www.youtube.com/watch?v=Qvw8dqi0lrY
https://www.youtube.com/watch?v=Qvw8dqi0lrY
I fixed the weight painting but I'll need someone to test the meshes once I'm done with them since I don't have access to Skyrim ATM.
Keep in mind that there might still be some amount of clipping on some extreme animation frames. There are only so many polys and bones to work with
Keep in mind that there might still be some amount of clipping on some extreme animation frames. There are only so many polys and bones to work with
Found another issue with the armor - there is a gap where the body part and the head connect (neck line).
http://i.imgur.com/UQNhMoH.jpg
Already checked and this is a weight painting issue because they mistakenly weighed the neck line vertices to the clavicles too instead of just the spine, like the default body is.
Will fix but I doubt this will make it into next release because I just found it now.
http://i.imgur.com/UQNhMoH.jpg
Already checked and this is a weight painting issue because they mistakenly weighed the neck line vertices to the clavicles too instead of just the spine, like the default body is.
Will fix but I doubt this will make it into next release because I just found it now.
It's unlikely this is ever going to get addressed. Clipping stuff is more or less expected. No game is perfect and nobody appears to be at all interested in fixing this.
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