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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Meshes
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Apr 26, 2015 1:15 am
Closed By Arthmoor on Jul 24, 2015 12:58 am
Resolution: Fixed

Issue #19125: Multiple StockadeScaffold meshes - bad collision

 
A number of "StockadeScaffold" meshes have bad collision. Hana said that the collision is also a little small. Objects such as baskets, kettles, and so on will clip partially through them. One example of this that I found is in the exterior area of Karthspire Redoubt. Example objects: 000CCD13 (basket) and 0010C2A7 (kettle).

The meshes that are affected include (but are likely not limited to) the following:
Clutter\Stockade\StockadeScaffoldTop0Sided01.nif

Clutter\Stockade\StockadeScaffoldTop1Sided01.nif

Clutter\Stockade\StockadeScaffoldTop2Sided01.nif

Clutter\Stockade\StockadeScaffoldTop2Sided02.nif

Clutter\Stockade\StockadeScaffoldTop3Sided01.nif

Comments

2 comment(s) [Closed]
Insane said:
 
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<div><span><span>It was a <span>painful experience.<br><span>Do not know <span>why <span>but <span>when imported to <span>the MAX <span>I saw <span>that "<a data-ipb='nomediaparse' href='http://i.imgur.com/RmSqpJk.png'><span>chicken feed</a><span>".<br><span>Everything has been <span>done without <span>pattern <span>in 3ds max<span>.
<div><a data-ipb='nomediaparse' href='https://drive.google.com/file/d/0B6ioBcQsnDXDN3RsUlF4M3lzUW8/view?usp=sharing'>Files on Google Drive</a>
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<div><a data-ipb='nomediaparse' href='http://i.imgur.com/j6oIuI1.png'><span><span>I fixed <span>collisions <span>in <span><span>handrail region<span>.<br><span>Now <span>it will be possible <span>to shoot <span>arrow <span>which was impossible <span>with <span>original collisions.</a>


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Arthmoor said:
 
Fixed for USKP 2.1.3.

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