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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Quests
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Apr 29, 2015 4:20 am
Last Edited By BlackPete on Oct 31, 2016 12:04 pm
Closed By Arthmoor on May 29, 2019 11:08 pm
Resolution: Fixed

Issue #19140: dunBrokenOarQST never gets shut down

 
The controlling quest in Broken Oar Grotto (dunBrokenOarQST) never gets shut down properly. As a result, the Blackblood Maurader's corpses are never properly cleared out of the cave. See the papyrus output below:


sqv dunBrokenOarQST

**Papyrus**

QF_dunBrokenOarQST_0001E437:

Script state = ""

::Alias_CaptainHargar_var = alias CaptainHargar on quest dunBrokenOarQST (0001E437)

::Alias_chattyNPC1_var = alias chattyNPC1 on quest dunBrokenOarQST (0001E437)

::Alias_chattyNPC1Start_var = alias chattyNPC1Start on quest dunBrokenOarQST (0001E437)

::Alias_chattyNPC2_var = alias chattyNPC2 on quest dunBrokenOarQST (0001E437)

::Alias_chattyNPC2Start_var = alias chattyNPC2Start on quest dunBrokenOarQST (0001E437)

::Alias_DuringQuestNPC1_var = alias DuringQuestNPC1 on quest dunBrokenOarQST (0001E437)

::Alias_DuringQuestNPC2_var = alias DuringQuestNPC2 on quest dunBrokenOarQST (0001E437)

::dunBrokenOarLootEnableMarker_var = (000BABBC)

::dunBrokenOarRespawnEnableMarker_var = (000BABC5)

::dunBrokenOarTalky01_var = None

::dunQuestScene_var = (000BABC2)

- 7 Aliases for quest 'dunBrokenOarQST' (0001E437)-

REF 'chattyNPC1'-> '' (000BAB8D)

REF 'chattyNPC2'-> '' (000BAB90)

REF 'CaptainHargar'-> '' (0002C486)

REF 'DuringQuestNPC1'-> '' (000BABBE)

REF 'DuringQuestNPC2'-> '' (000BABBF)

REF 'chattyNPC1Start'-> '' (000BABB3)

REF 'chattyNPC2Start'-> '' (000D1EEE)

--- Quest state -----------------------------

Enabled? Yes

State: Running

Current stage: 100

Priority: 30

Comments

2 comment(s) [Closed]
Arthmoor said:
 
This is going to take more time to work through than usual. There's a lot of crosstalk between this and MS07 that needs to be worked out before it can be dealt with.

Arthmoor said:
 
In looking through the data, this appears to have been fixed in an old patch version.

Showing Comments 1 - 2 of 2