Issue Data
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Issue #19726: Colette Logic Problems - Drinks, SittingDon't know if this is a bug - it's what I call a logic problem - but I figured I'd report it anyway. It MIGHT be. Colette wants to talk, and the drink is on her. http://www.falloutsearch.com/img/UFO4P/377160_2015-12-06_00077.jpg I say, I'd love a free drink! http://www.falloutsearch.com/img/UFO4P/377160_2015-12-06_00079.jpg I sit down, and I don't get a free drink. http://www.falloutsearch.com/img/UFO4P/377160_2015-12-07_00001.jpg http://www.falloutsearch.com/img/UFO4P/377160_2015-12-07_00002.jpg http://www.falloutsearch.com/img/UFO4P/377160_2015-12-07_00003.jpg http://www.falloutsearch.com/img/UFO4P/377160_2015-12-07_00004.jpg Now if those drinks are always there, they're part of Diamond City's everything-belongs-to-us. But if those drinks are spawned with Colette for the purpose of our chat - or re-spawned (in case player has already stolen them) - then it seems a mistake that I can't take one - or more! You said drinks were on you, I want my drink! Also, if I sit down and THEN reply to her... due to Bethesda's new "you can do anything while you're talking to someone" idea... http://www.falloutsearch.com/img/UFO4P/377160_2015-12-06_00080.jpg ...she still says her line, "Well pull up a chair then," even though I'm ALREADY sitting with her. http://www.falloutsearch.com/img/UFO4P/377160_2015-12-06_00081.jpg |
There's no feasible way to fix this, so chalk it up to her offering to buy you one that's not already on the table or something.
We'd have to implement entirely new dialogue checks to get around the rest and that's just not practical.
We'd have to implement entirely new dialogue checks to get around the rest and that's just not practical.
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