Issue Data
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Issue #19915: Sunhallowed Elven Arrow glowmap isn't entirely black in no-glow parts
After wondering why the fletching and latter parts of the shaft were glowing on Sunhallowed arrows, I discovered that the black parts weren't entirely black on its glowmap. It seems that the background layer they had when creating the glowmap was not fully black, as there is a "splintery" terminus of the gradient down the shaft that ends in black. Additionally, a "gradient leak" of sorts happened on one point of the edge of the arrowhead. Affected texture is Textures/DLC01/Weapons/Auriel/aurielsbow_g.dds. It is not to Auriel's Bow, but to the arrow, and was misnamed. The HD TexPack is affected too.
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