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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By evilisme23 on Mar 7, 2016 4:23 pm
Closed By Arthmoor on Mar 7, 2016 10:19 pm
Resolution: Duplicate

Issue #19987: spriggan animation graph manager fx script crash

 
when leaving dragonbridge coming from solitude, crash is repeatable.
<p style="margin-bottom: 0in">
<p style="margin-bottom: 0in">[03/07/2016 - 03:13:48PM] Error: (00036B94): Actor did not have a valid Animation Graph Manager.

stack:

[ (00036B94)].masterambushscript.PlaySubGraphAnimation() - "&lt;native&gt;" Line ?

[None].SprigganFXSCRIPT.OnEffectStart() - "SprigganFXSCRIPT.psc" Line 37

[03/07/2016 - 03:13:48PM] Error: (00036B94): has no 3d and so cannot have a visual effect applied to it.

stack:

[ (0009AA3A)].VisualEffect.Play() - "&lt;native&gt;" Line ?

[None].SprigganFXSCRIPT.OnGetUp() - "SprigganFXSCRIPT.psc" Line 64

[03/07/2016 - 03:13:48PM] Error: (00036B94): Actor did not have a valid Animation Graph Manager.

stack:

[ (00036B94)].masterambushscript.PlaySubGraphAnimation() - "&lt;native&gt;" Line ?

[None].SprigganFXSCRIPT.OnGetUp() - "SprigganFXSCRIPT.psc" Line 65

Comments

1 comment(s) [Closed]
BlackPete said:
 
There's almost never anything that can be done about errors with "None" in them. Also, SprigganFXSCRIPT has already been sanity checked against unloaded 3D.

By the way, this error isn't the cause of your game crashing. There's a common misconception that papyrus logs are useful for crash diagnosis which isn't the case since papyrus will stop logging prior to your game crashing.

Duplicate of <a data-ipb='nomediaparse' href='http://www.afkmods.com/index.php?/tracdown/issue/14698-sprigganfxscript-ff000d89-ref-is-in-an-unloaded-cell-so-it-cannot-cast-spells/'>Bug #14698</a>.

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