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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: X02 Power Armor DLC
Category: Actors
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By oxhorn on Apr 20, 2016 9:45 pm
Closed By Arthmoor on May 4, 2016 4:37 am
Resolution: Fixed

Issue #20183: Raider and dead mongrel outside Sanctuary do not decay

 
There is a dead raider and a dead mongrel with a tire iron stuck inside it outside Sanctuary. These were designed to give the level 2 sole survivor an outfit and a basic melee weapon. However the two bodies never decay.

This not only makes the entrance to Sanctuary ugly, but the bodies refill with loot every 30 days. This means you can perpetually loot a new outfit and the same tire iron over and over again. Meh immersion.

The solution would be to make the corpses despawn 30 days after discovery/looting.

Comments

4 comment(s) [Closed]
TwilightOne said:
 
Totally agree. Would add the same for the skeletons trashing the place in Sactuary also. XD

Arthmoor said:
 
Fixed for UFO4P 1.0.1.

The raider here and in the other 7 places the dead loot ones are used will no longer respawn. Same with the tire iron on this one outside of Sanctuary.

Can't do anything about the dog though because it's the template used for all of the wild mongrel dogs in the game and removing its resapwn flag would break way too much stuff.

oxhorn said:
 
That's a good enough fix--thanks!

oxhorn said:
 
PS: This mod removes both the raider and the dog. Not sure if there is any work here you can pilfer for your patch: <a data-ipb='nomediaparse' href='http://www.nexusmods.com/fallout4/mods/12837/'>http://www.nexusmods.com/fallout4/mods/12837/</a>

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