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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Legendary Edition Patch
Component: Skyrim LE: Vanilla
Category: Magic
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By patricksmyth on May 5, 2016 12:59 pm
Closed By Arthmoor on May 7, 2016 12:53 am
Resolution: Fixed

Issue #20292: DG edits to Shock & Stamina Damage Weapon Enchantments

 
As far as I can tell, Dawnguard makes two "wild" edits (overrides) to Weapon Enchantments:



Weapon Enchantment .......................................................................... Enchantment Cost & Amount

------------------------------ ................................................................................ From -> To

EnchWeaponShockDamage04 "Shock Damage" [ENCH:00045F89] .............. 3 -> 30

EnchWeaponStaminaDamage05 "Stamina Damage" [ENCH:0005B45D] ..... 17 -> 51



The sequence of Damage Enchantment values (after Dawnguard overrides)



Enchantment.............................Cost & Amount

EnchWeaponShockDamage01 ........ 0

EnchWeaponShockDamage02 ........ 1

EnchWeaponShockDamage03 ........ 2

EnchWeaponShockDamage04 ...... 30

EnchWeaponShockDamage05 ........ 4

EnchWeaponShockDamage06 ........ 5



EnchWeaponStaminaDamage01 ..... 2

EnchWeaponStaminaDamage02 ..... 6

EnchWeaponStaminaDamage03 ..... 9

EnchWeaponStaminaDamage04 ... 13

EnchWeaponStaminaDamage05 ... 51

EnchWeaponStaminaDamage06 ... 21



This seems to me to make no sense. I propose that these edits be reversed in USLEEP,



Patrick

Comments

3 comment(s) [Closed]
patricksmyth said:
 
I have noticed another anomaly in the weapon enchantment area. The "Nightingale's Talon" enchantment goes:<br><br>
Enchantment ............................... Cost &amp; Amount<br>
EnchWeaponNightingaleSword01 ...... 28<br>
EnchWeaponNightingaleSword02 ...... 62<br>
EnchWeaponNightingaleSword03 ...... 96<br>
EnchWeaponNightingaleSword04 ..... 132<br>
EnchWeaponNightingaleSword05 ...... 55<br><br>
The value at EnchWeaponNightingaleSword04 is changed by USLEEP from 145 to 132 but the value at:<br>
EnchWeaponNightingaleSword05 "Nightingale's Talon" [ENCH:000F651C]<br>
remains untouched. I do not know what the value should be but 55 is too low.<br><br>
Patrick

Arthmoor said:
 
Fixed for USLEEP 3.0.4.

Only the one you placed in the comment was valid, but not for the reason you think. EnchWeaponNightingaleSword05 didn't have the auto-calc flag set, so it wasn't reflecting the proper amount internally.

If you look at each of these in the CK, you'll see that all of them, including the ones in your top level report, all have sane values. They'll be greyed out in the UI because of the auto-calc, but those values you see are what the game will use.

What you see in TES5Edit is meaningless. This is why we always say to validate things via the CK or the game data.

patricksmyth said:
 
Sorry for the late reply but RL has been a little stressful of late.<br>
<br>
I did try this out in QASmoke before I submitted it but forgot to check my bashed patch for its side effects :-(

Sorry,
Patrick

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