Issue Data
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Issue #20571: When Freedom Calls Quest missing raiders
I'm getting an issue with the Quest "When Freedom Calls," where raiders appear to be missing from the first part of the quest.
I started a new game character with no modifications loaded. I am able to progress to Concord after completing the Quest "Out of time." I see three raiders outside and am able to kill them without issue. Preston gives the Quest "When Freedom Calls." I pick up the laser musket and proceed to enter the building. When I enter the building there are supposed to be 7 raiders that spawn inside the building for me to kill before I can enter the upstairs locked room. However only 3 raiders ever spawn. 4 raiders never do. The game auto saves when you exit vault 111 for the first time, so I am able to reload from that saved space, but after 4 failed attempts of missing raiders it seems that this was not working. I even tried to save before entering the building, but the Quest always seems to bug out and I can not enter the locked room. I see issues in the past for this quest online for other users after they exit the building and the Deathclaw spawns, but no issue that I can find about the raiders not spawning before entering the building. After this frustration, I started a second new Character thinking that this one was corrupted for some reason. Created a new character, got to the same point and again 3 out of 7 can be killed, the Last 4 never show up inside the building. Please note I am playing on Xbox One so this is increasingly frustrating, because now I can not progress any farther in the game with a new character, because this is one of the first missions. Is there any other way to fix this? thanks, |