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I think it's actually a problem with how Survival Mode makes aid items work more slowly, the duration of the remove rad effect is supposed to be multiplied by 10, but since it was zero, it remains zero, while the magnitude is still divided by 10.
A few items in the base game are similarly affected (like Mutant Hound Chops), I've fixed them myself [[http://www.nexusmods.com/fallout4/mods/15392/|here]].
A few items in the base game are similarly affected (like Mutant Hound Chops), I've fixed them myself [[http://www.nexusmods.com/fallout4/mods/15392/|here]].
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