Issue Data
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Issue #20737: Survival mode breaks various rad removing aid items
When in survival mode some items (Mutant Hound Chops, X-111 Compound and Refreshing Beverage), only remove a tenth of the rads they're supposed to.
This is what I think is happening: Survival mode makes aid items work more slowly, and the duration of the remove rad effect on those items is supposed to be multiplied by 10, but since it starts out as zero, when multiplied by 10 it remains zero, while the magnitude is still divided by 10. I've fixed it myself <a href="http://www.nexusmods.com/fallout4/mods/15392/">here</a>, but it would be nice to have it in the UFO4P. |
Related Issues: 29444
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