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Fixed for USLEEP 3.0.6.
This is actually a perk bug. Rather than checking for "CreatureFaction" they should have been checking the attacker to see if it has "ActorTypeAnimal" instead. This will bring it in line with other Kyne related things.
This is actually a perk bug. Rather than checking for "CreatureFaction" they should have been checking the attacker to see if it has "ActorTypeAnimal" instead. This will bring it in line with other Kyne related things.
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