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Issue Data
Status: Confirmed
Issue Type: Bug Report
Project: UPP Meta/Tracking Area
Component: 1.0
Category: Tracking
Assigned To: Arthmoor
Platform: All
Severity: Low
Votes: 2
Watching: N/A
Opened By NightStar on Oct 30, 2016 7:07 pm
Last Edited By Arthmoor on Oct 7, 2017 5:59 pm

Issue #21354: [Meta] Track errors in USSEP documentation

 
Errors in the USSEP documentation should be listed in the comments.

Comments

28 comment(s)
NightStar said:
 
(Fixed)

Spoiler:
USSEP 4.0.1:

Corrected the remainder of the .hkx files which got missed during the initial conversion. All animation files fixed by the patch should now function correctly. (Bug #21345, Bug #21348) <- missing bug numbers (wolves, khajiit tail)

A stray green flap on the grindstone caused by unknown factors has been fixed// (Bug #21341) <- missing bug number

Updated the safety check script to exclude USLEEP now as well. Yes, sadly some mope decided to try it so now we have to guard against it.
Arthmoor, do you want to add Bug number to this? I think (Bug #21352) is relevant and you left it open.

Comment #1 Oct 30, 2016 7:10 pm  Edited by BlackPete on Nov 26, 2019 3:18 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.0.6:

DLC2Book2CommonRavenRock01, DLC2Book2CommonRavenRock02, and DLC2POIUshaNote lacked the "VendorItem" keyword and could not be sold to vendors as a result. (Bug #21861)


I mistakenly left out DLC2Book2CommonRavenRock03, so the entry should have read as follows:

DLC2Book2CommonRavenRock01, DLC2Book2CommonRavenRock02, DLC2Book2CommonRavenRock03, and DLC2POIUshaNote lacked the "VendorItem" keyword and could not be sold to vendors as a result. (Bug #21861)

Comment #2 Feb 20, 2017 5:26 am  Edited by BlackPete on Nov 26, 2019 3:18 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP v4.0.6:
----
0003A38B : Grounded a crafting anvil in Dark Brotherhood Santuary; NPCs' feet were buried when they were using it. (Bug #21987)

[Santuary -> Sanctuary]


USSEP v4.0.7:

050EE752: Rock placed to cover up as gap in a mountain trim slab [Ref 000BB9DC]. (Bug #22327)

[as -> a]

Comment #3 Apr 18, 2017 12:05 am  Edited by BlackPete on Nov 26, 2019 3:18 am
zZz1 said:
 
(Fixed)

Spoiler:
USSEP v4.1.1
0401CE89, 04030DD5, 04030DF5, 04030DF6, 04030DF7: Clipping barrels. (Bug #23031, Bug #23010, Bug #29999 , Bug #22998, Bug #22855)

[Bug #29999 -> Bug #22999]

Comment #4 Nov 8, 2017 4:53 am  Edited by BlackPete on Nov 26, 2019 3:18 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.3:

Fixed gaps in female merchant clothing causes by a bad mesh port. (meshes\clothes\merchantclothes\1stpersontorsof_1.nif, meshes\clothes\merchantclothes\1stpersontorsof_0.nif) (Bug #23452)

[causes > caused]

Comment #5 Apr 15, 2018 3:38 am  Edited by BlackPete on Nov 26, 2019 3:18 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.4:

When persuading or intimidating the Valtheim Tower bandit, they were going hostile immediately after doing so. They should have been on a 60 second timer, but that got ignored due to forgetting to take out the stage advancement in the dialogue. (Bug #24740)

[Tower > Towers]


05000833, 05000834, 05000835, 05000836: Boulders placed to cover up overlapping cave pieces. (Bug #24315)

> 05089115, 05089116, 05089117, 05089118


00033DEA, 00043937, 00043938, 000481E1, 0004BD1C, 0004BD1F, 0004BD22, 00059A1C, 00059A1D, 0006D641, 0006F2F7, 0008826F, 0009CBF6, 0009CBFA, 0009CBFB, 0009CBFD, 0009CBFE, 0009CEE2, 000A06F7, 000A06F8, 000A06F9, 000A06FA, 000A06FC, 000A06FD, 000AB115, 000B500D, 000BBBB8, 000BBBB9, 000C8E86, 000D9A10, 000E6BE5, 000EBF3C, 000FCD63, 000FCD64, 000FCD67, 01000CEB, 01000CEC, 01000CEE, 01000CFB, 01000D08, 01000D09, 01000D12, 01000D16, 01000D1A, 01000D1B, 01000D1C, 01000D1D, 01000D1F, 01000D23, 01000D30, 01000D33, 010011C3, 01001697, 01001F5C, 0100205F, 0100207D: Misplaced thickets and shrubs. (Bug #24784)

Remove 00033DEA as it wasn't actually edited in USSEP 4.1.4. Probably a mistake on my part.


05000837, 05000838: Road chunks added to cover a gap underneath a rock shelf. (Bug #24752)

> 05089119, 0508911A


05000839, 0500082D, 0500082E, 0500082F, 05000830, 05000831, 05000832: Rock piles placed to cover up gaps. (Bug #24602, Bug #24315)

> 0508911B, 0508911C, 0508911D, 0508911E, 0508911F, 05089120


05000839, 0500083A: Rocks placed to cover a gap at the base of a mountain peak. (Bug #24782)

> 05089121, 05089122


DA15 [Stage 10]: "To do so, I need to gain entrance to the Pelagius Wing of the Blue palace." -> "To do so, I need to gain entrance to the Pelagius Wing of the Blue Palace."(Bug #24325)

Minor detail, but there's a missing space between the quotes after Palace and the left parenthesis before Bug #24325. See bolded text above.


CWMission03 [Stage 200]: "I have successfully intercepted and turned in false documents to the enemy commander in " -> "I have successfully intercepted the and turned in false documents to the enemy commander in " (Bug #24326)

Somehow this didn't show up in its entirety (HTML issue maybe?). It should have read as shown below:

CWMission03 [Stage 200]: "I have successfully intercepted <Alias=Courier> and turned in false documents to the enemy commander in <Alias=EnemyCapital>" -> "I have successfully intercepted the <Alias=Courier> and turned in false documents to the enemy commander in <Alias=EnemyCapital>" (Bug #24326)

Comment #6 Jul 15, 2018 5:09 pm  Edited by BlackPete on Nov 26, 2019 3:18 am
ShinyZygarde50 said:
 
(Fixed)

Spoiler:
USSEP 4.1.4:

The Famler shield should not have been given the ArmorHeavy keyword since no other shields use these and it interferes with the use of the Mage Armor perk. This partially reverts fixes for Bug #22958.

[Famler -> Falmer]

Comment #7 Jul 18, 2018 11:11 pm  Edited by BlackPete on Nov 26, 2019 3:19 am
BlackPete said:
 
(Fixed)

Spoiler:
USKP 1.3.2:

If the player picks up Rayda's necklace prematurely during The Straw That Broke (FreeformIvarstead02) the quest would not advance after speaking to either Narfi or Wilhelm about Rayda.

[Rayda's -> Reyda's], [Rayda -> Reyda]

Comment #8 Sep 1, 2018 8:57 pm  Edited by BlackPete on Nov 26, 2019 3:19 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.4:

The empty satchel (TreasSatchelEMPTY) added by Heartfire and used in Vlindrel Hall when the children's bedroom is purchased was mistakenly flagged to respawn. Storing items inside of it could result in them being lost as a result. (Bug #24478)

[Heartfire -> Hearthfire]

Comment #9 Sep 29, 2018 9:28 pm  Edited by BlackPete on Nov 26, 2019 3:19 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.5:

Repairing the Phial (MS12b) could get stuck thinking the player has picked up a BriarHeart when they really haven't and thus failing to advance the quest when needed. The underlying cause is still not known but a workaround has been added to the Retro scripts to unstick it on a save where this has happened. (Bug #21688)

[BriarHeart -> Briar Heart]


0500082E, 0500082F, 05000830, 05010801, 05010802, 05010803, 05010804, 0501080A, 0501080B, 0501080C, 0501080D, 0501080E, 050A2834, 050A2835, 050A2836, 050A2837, 050A2838, 050A2839: Rocks and boulders added to cover up various gaps. (Bug #25135, Bug #25127, Bug #25126, Bug #25057, Bug #24818)

Replace with the entry below (some FormIDs changed during the merging process):

0500082E, 0500082F, 05000830, 05010801, 05010802, 05010803, 05010804, 0501080A, 0509D543, 0509D544, 0509D545, 0509D546, 0509D547, 0509D548, 0509D549, 0509D54A, 0509D54B, 0509D54C: Rocks and boulders added to cover up various gaps. (Bug #25135, Bug #25127, Bug #25126, Bug #25057, Bug #24818)


The "Wall Shelves (4)" option for Hearthfire houses really only yields 3 shelves, not 4, so it's description was updated to reflect this (BYOHHouseInteriorPart022WallShelvesx4_01) (Bug #24879).

[it's -> its]


Book2CommonRuinsofKemelZe: "To remove it from ruins down the narrow stairway would require its complete disassembly (which fact no doubt had preserved it from the attention of looters), so I decided to leave it in place for the time being." -> "To remove it from the ruins down the narrow stairway would require its complete disassembly (which fact no doubt had preserved it from the attention of looters), so I decided to leave it in place for the time being." (Bug #25015)

[ruins -> ruin]

Comment #10 Oct 14, 2018 1:30 am  Edited by BlackPete on Nov 26, 2019 3:19 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.6:

Birna would still offer dialogue to sell you the Coral Dragon Claw even if you had just bought it for her. The option for when you can't afford it was missing the proper quest stage check. (Bug #25299)

[for > from]

Comment #11 Dec 3, 2018 6:33 pm  Edited by BlackPete on Nov 26, 2019 3:19 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.7:

A broken navmesh on the path from the main road up to Clearspring prevents followers (and other NPCs in general) from being able to get up to the locaion. (Bug #25775)

> location


050A0801, 050A0802
: Rock piles added to cover a gap in a cave floor. (Bug #25527)

> 050A2657, 050A2658


050A0800, 050A0803: Rocks added to cover a gaps in a rock cliffs. (Bug #25569, Bug #25518)

> 050A2656, 050A2659

Comment #12 Feb 24, 2019 2:06 am  Edited by BlackPete on Nov 26, 2019 3:20 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.7:

050A2656, 050A2659: Rocks added to cover a gaps in a rock cliffs. (Bug #25569, Bug #25518)

> rock cliff

Comment #13 Mar 13, 2019 8:11 pm  Edited by Arthmoor on Nov 15, 2020 2:25 pm
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.8:

During Kolskeggr Mine (FreeformKolskeggrA) Pavo remains inside the barracks and often accuses the player of trespassing inside. He will now sanbox outside for 12 hours once the Forsworn in the mine are dead. Note that the change to the barracks cell to make it public has been reverted in this update so you WILL be arrested for trespass if you go inside now. Wait for him to come out. You don't own the place after all. This reverts Bug #18200. (Bug #25773)

> sandbox


0506AD18, 0506AD19, 0506AD1A, 0506AD1B: Rocks placed to cover up a large gap in the side of a mountain piece. (Bug #26756)

> 050A7767, 050A7768, 050A7769, 050A776A


0505BA0F: Rock pile added to cover a small gap underneath another rock pile. (Bug #26320)

> 050A776B


05060B11, 05060B12, 05060B13, 05060B14, 05060B15, 05060B16, 05060B17: Rocks added to cover up holes near Mortrag Peak where it was possible for the player to become stuck. (Bug #26348)

> 050A776C, 050A776D, 050A776E, 050A776F, 050A7770, 050A7771, 050A7772

Comment #14 Jun 1, 2019 9:57 pm  Edited by BlackPete on Nov 14, 2020 3:38 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.2.0:

0500F11D, 05004220, 05009321, 05009322, 05009323, 05009324, 05009325, 05009326, 05009327, 05009328, 05009329, 0500932A, 0500932B, 0500E435: Rocks placed to cover up various gaps. (Bug #27294, Bug #27281, Bug #27280, Bug #27279, Bug #27277, Bug #27266, Bug #27250)

> 05004220, 05009321, 05009322, 0500E435, 0500F11D, 050B19A7, 050B19A8, 050B19A9, 050B19AA, 050B19AB, 050B19AC, 050B19AD, 050B19AE, 050B19AF

Comment #15 Sep 25, 2019 2:55 am  Edited by BlackPete on Nov 14, 2020 3:39 am
BlackPete said:
 
(Fixed)

Spoiler:
v2.0.0:

Talkng to Malborn again after he's leaving Windhelm after MQ201Malborn would result in him repeating the quest intro dialouge due to missing condition checks. (Bug #13115)

> talking
> dialogue

Comment #16 Nov 17, 2019 8:49 pm  Edited by Arthmoor on Nov 15, 2020 2:25 pm
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.2.1:

0503080D, 0503080E, 05032515, 05032516, 05032517, 05032518, 05032519, 0503251A, 05038306, 05038307, 05038308, 05038309, 0503830A, 05045C44, 05045C45, 05045C46, 05045C47, 05045C48, 05047618, 05047619, 0504761A, 0504761B, 0504761C, 0504C723, 0504C724, 0504C725, 0504C726, 0504C727, 0504C728, 0504C729, 05051833, 05056943, 05056944, 0506AD4D: Dirt mounds added to cover various gaps in cave floors. (Bug #27867, Bug #27855, Bug #27854, Bug #27834, Bug #27833, Bug #27807, Bug #27806, Bug #27805, Bug #27803, Bug #27799, Bug #27798)

Replace with the following:

0503080D, 0503080E, 05045C44, 05045C45, 05045C46, 05045C47, 05045C48, 0504C723, 05051833, 05056943, 05056944, 0506AD4D, 050B6AB7, 050B6AB8, 050B6AB9, 050B6ABA, 050B6ABB, 050B6ABC, 050B6AC0, 050B6AC1, 050B6AC2, 050B6AC3, 050B6AC4, 050B6AC6, 050B6AC7, 050B6AC8, 050B6AC9, 050B6ACA, 050B6ACB, 050B6ACC, 050B6ACD, 050B6ACE, 050B6ACF, 050B6AD0: Dirt mounds added to cover various gaps in cave floors. (Bug #27867, Bug #27855, Bug #27854, Bug #27834, Bug #27833, Bug #27807, Bug #27806, Bug #27805, Bug #27803, Bug #27799, Bug #27798)



05014770, 05014771, 05014772, 05016905, 05020880, 05023F00, 05023F01, 05023F02, 05023F03, 050334A0, 0504761E, 0504D220, 0504D221, 0504D222, 05051832, 05056934, 05056935, 05056936, 0505BA45, 0505BA46, 05074550: Rocks and boulders added to cover various gaps. (Bug #27952, Bug #27856, Bug #27840, Bug #27839, Bug #27836, Bug #27835, Bug #27808, Bug #27806, Bug #27805, Bug #27716, Bug #27618)

Replace with the following:

05016905, 05020880, 05023F00, 050334A0, 05051832, 05056934, 05056935, 05056936, 0505BA45, 0505BA46, 05074550, 050B6ABD, 050B6ABE, 050B6ABF, 050B6AC5, 050B6AD1, 050B6AD2, 050B6AD3, 050B6AD4, 050B6AD5, 050B6AD6: Rocks and boulders added to cover various gaps. (Bug #27952, Bug #27856, Bug #27840, Bug #27839, Bug #27836, Bug #27835, Bug #27808, Bug #27806, Bug #27805, Bug #27716, Bug #27618)

Comment #17 Nov 21, 2019 5:36 am  Edited by Arthmoor on Nov 15, 2020 2:24 pm
BlackPete said:
 
(Fixed)

Spoiler:
020168fe: Word wall trigger for Arcwind Point needed to extend its radius because the 3 symbols were visble while approaching. (Bug #14147)

> visible


The room boundings for Angarvunde near the word wall needed to be expanded slightly to make sure portions of that part of the dungeon don't disappear from the screen. (Bug #28493)
> 28943

Comment #18 Mar 27, 2020 9:06 pm  Edited by BlackPete on Nov 14, 2020 3:44 am
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.1.5:

Book2CommonBeggarPrince: ""I am please you recognized me," Namira rasped." -> ""I am pleased you recognized me," Namira rasped." / "Wheedle knew that Namira was the Daedric lord of all thing gross and repulsive." -> "Wheedle knew that Namira was the Daedric lord of all things gross and repulsive." / ""I grant you the power of disease. You may choose to be afflicted with any disease you choose, changing them at will, so long as it has visible symptoms. However, you must always bear at least one." -> ""I grant you the power of disease. You may choose to be afflicted with any disease you choose, changing them at will, so long as it has visible symptoms. However, you must always bear at least one."" / ""I grant you the power of pity. You may evoke pity in anyone that sees you." -> ""I grant you the power of pity. You may evoke pity in anyone that sees you."" / ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations." -> ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations."" (Bug #24988)

Replace with the following:

Book2CommonBeggarPrince: ""I am please you recognized me," Namira rasped." -> ""I am pleased you recognized me," Namira rasped." / "Wheedle knew that Namira was the Daedric lord of all thing gross and repulsive." -> "Wheedle knew that Namira was the Daedric lord of all things gross and repulsive." / ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations." -> ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations."" (Bug #24988)

Comment #19 Nov 14, 2020 3:15 am  Edited by Arthmoor on Nov 15, 2020 2:24 pm
BlackPete said:
 
(Fixed)

Spoiler:
USSEP 4.2.4:

At some point back in 2015 during the original USLEEP merge, a script property was lost on a fix for Haknir's Shoal that is intended to disable reiklings that shouldn't be left in place. This property has now been restored. (Bug #29382)
> rieklings


Similarly, ghosts in Halldir's Cairn01 incorrectly drop physical loot instead of ghost loot like all the other ghosts in the game. Halldir himself will not be flagged this way due to his dropping unique loot that would otherwise be lost. (Bug #29242)
> HalldirsCairn01


LItemWarlockRobes: This list produced enchanted hooded and non-hooded robes at a 50:50 chance, but for no obvious reason, all unenchanted robes came withot a hood. This has been corrected, so unenchanted robes are now either hooded or non-hooded at a 50:50 chance too. (Bug #29391)
> without


NecromancerOutfitHood50: Unlike the naming convention suggests, the chance to obtain a hooded robe from this outfit was not anywhere near 50%. Note that his fix now also makes the unenchanted hooded necromancer robe actually obtainable in the game: with the outfits set up as they were, no NPC was ever wearing it, and necromancer robes do also not appear on vendor lists. (Bug #29417)
> This was probably intended to be a semicolon.


Two parts of Reikling bridges had incorrect Havok material sounds set. (meshes\dlc02\architecture\riekling\dlc2rieklingbridgeplatformsmall.nif, meshes\dlc02\architecture\riekling\dlc2rieklingbridgeplatform01.nif) (Bug #29162)
> Riekling


00064F62, 000775F8: Floating rocks. (Bug #29375, Bug #29092)
00064F62, 000638AE: Floating rocks. (Bug #29375)
> These entries are redundant. Maybe combine them into one (like below) and delete the other.
000638AE, 00064F62, 000775F8: Floating rocks. (Bug #29375, Bug #29092)

Comment #20 Nov 20, 2020 4:47 am  Edited by Arthmoor on Nov 21, 2020 9:38 pm
BlackPete said:
 
(Fixed)
Spoiler:

v4.2.4
Gloomreach Hive has no default acoustic space. It should have been set to cave dungeon. (Bug #29341)
> This should have been in the "Location Fixes" section under USSEP v4.2.4.

dunDuskglowQST [000C25B2]: "I'll take you down too. I'm not splitting this horde with anyone." -> "I'll take you down, too. I'm not splitting this hoard with anyone." (Bug #29089)
> Delete this entry.


v4.2.3
CW02ARank: "You called me auxiliary?" > "You called me "Auxiliary?"" (Bug #28605)
Replace with the following:
CW02ARank: "You called me auxiliary?" -> "You called me "Auxiliary"?" (Bug #28605)


v4.1.3
DialogueRiverwood_Revised [000BCC9C]: "Yep. Ale's going bad." -> "Yep. Ale's goin' bad." (Bug #23840)
> Delete this entry.


v4.0.8
DLC2RRGuardDialogueHellos [04019C1B]: "If you need a place to stay, head to the cornerclub." -> "If you need a place to stay, head to the Cornerclub." (Bug #22624)
> Delete this entry.


v3.0.2
Angarvunde Catacombs had no acoustic space set. Should be using IntDungeonCave like the other two cells. (Bug #19868)
> This should have been in the "Location Fixes" section under USLEEP v3.0.2.


v3.0.1
The following inns have been corrected to use the "Large wood building" acoustic setting instead of stone: Frostfruit Inn, Four Shields Tavern, Braidwood Inn, Moorside Inn, and Old Hroldan Inn. (Bug #19631)
> This should have been in the "Location Fixes" section under v3.0.1.

DialogueWhiterun (Goodbye) [000904B7]: "You take care of yourself, now." -> "You take care of yourself now." (Bug #19623)
> Delete this entry.


v2.1.0
03014DE0, 03014DE1, 03014DE2, 03014DE3, 03014DE4, 03014DE5, 03014DE6: Misplaced tree thickets. (Bug #18766)
> The RefIDs should ALL begin with 02 instead of 03.


v2.0.9
DialogueCompanionsJorrvaskrWarTopic [000DAB27]: "There's no honor to be had in the squabbling of jarls." -> "There's no honor to be had in the squabbling of Jarls." (Bug #18518)
> Delete this entry.


v2.0.7
DA08Hellos [000B1232]: "The only grownups who talk to me are the kind I don't want talking to me." -> "The only grown-ups who talk to me are the kind I don't want talking to me." (Bug #17623)
> Delete this entry.

DialogueWhiterun (Hello) [0502F6AE]: "The only grownups who talk to me are the kind I don't want talking to me." -> "The only grown-ups who talk to me are the kind I don't want talking to me." (Bug #17622)
> Delete this entry.

DialogueRiftenHellos [00042381]: "Come to gloat, have we? To poke fun at the jarl's youngest son?" -> "Come to gloat, have we? To poke fun at the Jarl's youngest son?" (Bug #17637)
Replace with the following:
DialogueRiftenHellos [00042381]: "Come to gloat, have we? To poke fun at the jarl's youngest son?" -> "Oh. Come to gloat, have we? To poke fun at the jarl's youngest son?" (Bug #17637)


v2.0.6
MG05Stage50LabyrinthianTopic: "Are you... Are you sure? The staff is there?" -> "Are you... are you sure? The Staff is there?" (Bug #16606)
Replace with the following:
MG05Stage50LabyrinthianTopic: "Are you... Are you sure? The staff is there?" -> "Are you... are you sure? The staff is there?" (Bug #16606)

MG06Stage10MirabelleSynodStaff1: "I suppose if you're intent on looking for the staff, there's a chance they might be in Mzulft yet." -> "I suppose if you're intent on looking for the Staff, there's a chance they might be in Mzulft yet." (Bug #16621)
> Delete this entry.

MG06ParatusStage55FindStaff1: "Yes, the staff. Interesting..." -> "Yes, the Staff. Interesting..." (Bug #16622)
> Delete this entry.

DialogueWinterholdCollege (SharedInfo): "But perhaps the staff can absorb some of the energy coming out of the Eye, weaken it." -> "But perhaps the staff can absorb some of the energy coming out of the Eye, weaken it." -> "But perhaps the Staff can absorb some of the energy coming out of the Eye, weaken it." (Bug #16623)
> Delete this entry.

MG05Stage50MirabelleResponse3: "If the stories about the staff are true, if it really can absorb a tremendous amount of power, maybe we can break through Ancano's magic." -> "If the stories about the Staff are true, if it really can absorb a tremendous amount of power, maybe we can break through Ancano's magic." (Bug #16624)
> Delete this entry.

MG08AncanoTauntScene: "The staff! Use it on the Eye!" -> "The Staff! Use it on the Eye!" (Bug #16627)
> Delete this entry.

MG08Stage10TolfdirBranchTopic: "You're the one with the staff, my boy." -> "You're the one with the Staff, my boy." / "You're the one with the staff, my dear." -> "You're the one with the Staff, my dear." (Bug #16628)
> Delete this entry.

SolitudeFreeform01ValdContinue: "The Whiterun legate, he needed to know the Stormcloak positions." -> "The Whiterun Legate, he needed to know the Stormcloak positions." (Bug #16686)
Replace with the following:
SolitudeFreeform01ValdContinue: "The whiterun legate, he needed to know the Stormcloak positions." -> "The Whiterun legate, he needed to know the Stormcloak positions." (Bug #16686)

MQ102AElisifTopic: "Once the jarls start killing each other, we're back to the bad old days." -> "Once the Jarls start killing each other, we're back to the bad old days." (Bug #16761)
> Delete this entry.

DialogueSolitude (Hello): "I get to help mother with the shop. I used to help papa too... 'till I tried to use the forge..." -> "I get to help mother with the shop. I used to help papa too... 'til I tried to use the forge..." (Bug #16869)
> Delete this entry.

DialogueWhiterunHrongarBalgruuf1Scene: "If we send half our guards to aid the legions, just for a few days, it could tip the scales in the Empire's favor." -> "If we send half our guards to aid the Legions, just for a few days, it could tip the scales in the Empire's favor." (Bug #16834)
> Delete this entry.

"That's what comes of trying to win a war with a bare handful of legions." -> "That's what comes of trying to win a war with a bare handful of Legions." (Bug #16853)
> Delete this entry.

"By Shor's command we curb our wrath, so we feast and sing, til the final doom." -> "By Shor's command we curb our wrath, so we feast and sing, 'til the final doom." (Bug #16857)
> Delete this entry.

WEBountyCollectorPale: "You have quite the bounty on your head in The Pale." -> "You have quite the bounty on your head in the Pale." (Bug #16984)
> Delete this entry.

WEBountyCollectorReach: "You have quite the bounty on your head in The Reach." -> "You have quite the bounty on your head in the Reach." (Bug #16985)
> Delete this entry.

WEBountyCollectorRift: "You have quite the bounty on your head in The Rift." -> "You have quite the bounty on your head in the Rift." (Bug #16986)
> Delete this entry.

MGRArniel04EnthirStage10HoldTopic: "Last I'd heard, he was crossing the border from Morrowind into The Rift." -> "Last I'd heard, he was crossing the border from Morrowind into the Rift." (Bug #17044)
> Delete this entry.

DialogueRiftenLailaBranchInPowerTopic: "While I feel Ulfric's cause is just, my concern is for the people of The Rift." -> "While I feel Ulfric's cause is just, my concern is for the people of the Rift." (Bug #17045)
> Delete this entry.

TGHellos: "Used to run with a bandit clan in The Pale. Turns out I didn't like them and they didn't like me, so we parted ways." -> "Used to run with a bandit clan in the Pale. Turns out I didn't like them and they didn't like me, so we parted ways." (Bug #17046)
> Delete this entry.

HirelingIdles: "I grew up in The Pale. This land was my home for most of my life... and for a Dunmer, that's quite a statement, I assure you." -> "I grew up in the Pale. This land was my home for most of my life... and for a Dunmer, that's quite a statement, I assure you." (Bug #17047)
> Delete this entry.

CR05IntroBranch: "There's some trouble in The Pale. We need you to go in and clear out an enemy stronghold." -> "There's some trouble in the Pale. We need you to go in and clear out an enemy stronghold." (Bug #17048)
> Delete this entry.

"There's always some sort of trouble in The Reach, but a local warlord has raised the stakes." -> "There's always some sort of trouble in the Reach, but a local warlord has raised the stakes." (Bug #17049)
> Delete this entry.

MarkarthKeepScene02: "Raerek, how is The Reach faring against this Forsworn menace?" -> "Raerek, how is the Reach faring against this Forsworn menace?" (Bug #17050)
> Delete this entry.

SisselJouaneScene02: "Now, clear your mind and breathe deeply. Good concentration is very important for spellcasting." -> "Now, clear your mind and breathe deeply. Good concentration is very important for spell casting." (Bug #17059)
> Delete this entry.

MGCollegeLectureInfos (SharedInfo): "While Drevis appreciates the spellcasting skill that went into somehow cramming several hundred apples into his pillow..." -> "While Drevis appreciates the spell casting skill that went into somehow cramming several hundred apples into his pillow..." (Bug #17060)
> Delete this entry.


v2.0.5
FalkSybille: "And? I've seen jarls come and go. This one only became Jarl because her husband died." -> "And? I've seen Jarls come and go. This one only became Jarl because her husband died." (Bug #15972)
> Delete this entry.

DBHelvardGreetBranchTopic: "The jarl is busy! And so am I, for that matter." -> "The Jarl is busy! And so am I, for that matter." (Bug #16161)
> Delete this entry.

DBHelvardKillChoice3BranchTopic: "If you have some kind of official business with the jarl, I'm afraid now's not the time." -> "If you have some kind of official business with the Jarl, I'm afraid now is not the time." (Bug #16162)
Replace with the following:
DBHelvardKillChoice3BranchTopic: "If you have some kind of official business with the jarl, I'm afraid now's not the time." -> "If you have some kind of official business with the jarl, I'm afraid now is not the time." (Bug #16162)

DLC2DRRAdrilAranoTLMorvaynBranchTopic: "I've known the councilor since we were both quite young." -> "I've known the Councilor since we were both quite young." (Bug #16417)
> Delete this entry.

DLC2RR01ModynIntroBranchTopic03b: "I think I could talk the councilor into paying you, and I could use an extra pair of hands." -> "I think I could talk the Councilor into paying you, and I could use an extra pair of hands." (Bug #16438)
> Delete this entry.

DLC2RR02AdrilChoiceBranchTopic: "You feel an attack on the councilor is imminent." -> "You feel an attack on the Councilor is imminent?" (Bug #16439)
Replace with the following:
DLC2RR02AdrilChoiceBranchTopic: "You feel an attack on the councilor is imminent." -> "You feel an attack on the councilor is imminent?" (Bug #16439)

DLC2RR02AdrilChoiceBranchTopic02c: "Before you dismiss this entirely, I was hoping you might be able to lend a hand by investigating on the councilor's behalf." -> "Before you dismiss this entirely, I was hoping you might be able to lend a hand by investigating on the Councilor's behalf." (Bug #16440)
> Delete this entry.

DLC2RR02AdrilIntroBranchTopic: "The Ulen Family of House Hlaalu, a rival Great House, has placed a deathmark on the councilor's head." -> "The Ulen Family of House Hlaalu, a rival Great House, has placed a deathmark on the Councilor's head." (Bug #16443)
> Delete this entry.

DLC2RR02AdrilIntroBranchTopic03b: "As second councilor, it's my responsibility to explore the possibility of any threat, no matter how paranoid it might seem." -> "As Second Councilor, it's my responsibility to explore the possibility of any threat, no matter how paranoid it might seem." (Bug #16445)
> Delete this entry.

DLC2RR02AdrilIntroBranchTopic03c: "As second councilor, it's my responsibility to protect Councilor Morvayn from harm." -> "As Second Councilor, it's my responsibility to protect Councilor Morvayn from harm." (Bug #16446)
> Delete this entry.

DLC2RR02VelethBranchTopic01: "Please, go speak to the second councilor as soon as possible." -> "Please, go speak to the Second Councilor as soon as possible." (Bug #16453)
> Delete this entry.

DLC2RR02Goodbyes: "Follow me and I'll take you to the councilor so you can speak to him yourself." -> "Follow me and I'll take you to the Councilor so you can speak to him yourself." (Bug #16455)
> Delete this entry.

DLC2RRFavor07Goodbyes: "My husband is second councilor, so I certainly have the means to reward you if you find my folio." -> "My husband is Second Councilor, so I certainly have the means to reward you if you find my folio." (Bug #16475)
> Delete this entry.


v2.0.4
Dwarven crossbow bolts do not have pickup or drop sounds assigned. (Bug #15278)
> This should have been in the "Audio Fixes" section under USKP v2.0.4.

DialogueWhiterun (Goodbye): 0002707C: "jarl" -> "Jarl", 0002707D: "of lot" -> "a lot", 0002A7A0: "it is to" -> "is to", 0002A7E2: "best I'm able" -> "best as I'm able", 0008F145: "jarl" -> "Jarl" / "of" -> "of the", 000C246D: "jarl" -> "Jarl", 000D27F0: removed space between "books" and "whenever", 0002A7E7: removed space between "You" and "should", 0202F6B2: "I'll" -> "I" (Bug #15357)
Replace with the following:
DialogueWhiterun (Goodbye): 0002707D: "of lot" -> "a lot", 0002A7A0: "it is to" -> "is to", 0002A7E2: "best I'm able" -> "best as I'm able", 0008F145: "of" -> "of the", 000D27F0: removed space between "books" and "whenever", 0002A7E7: removed space between "You" and "should", 0202F6B2: "I'll" -> "I" (Bug #15357)

0002E191: "jarls" -> "Jarls"
> Delete this entry.

dunForelhostJournal: "Lake Honnith" -> "Lake Honrich" (Bug #15519)
> Delete this entry.

DLC1VampireBaseScene02: "Too busy plotting to overthrow him to show up?" -> "Too busy plotting to overthrow him to show up? Hmm?" / "What? What meeting?" -> "What? Wha... what meeting?" / "I just assumed he'd sent for both of us." -> "Why, I just assumed he'd sent for both of us." (Bug #15621)
Replace with the following:
DLC1VampireBaseScene02: "Surprised you weren't at the last meeting with our Lord, Vingalmo. Too busy plotting to overthrow him to show up?" -> "Surprised you weren't at the last meeting with our lord, Vingalmo. Too busy plotting to overthrow him to show up? Hmm?" / "What? What meeting?" -> "What? Wha- what meeting?" / "I just assumed he'd sent for both of us." -> "Why, I just assumed he'd sent for both of us." (Bug #15621)

RelationshipAdoptableOrphanage_OrphanStories: "Constance and the others are nice enough, but I... I want to have a real family." -> "Constance and the others are nice enough, but, I want to have a real family." (Bug #15669)
Replace with the following:
RelationshipAdoptableOrphanage_OrphanStories: "Constance and the others are nice enough, but I... I want to have a real family." -> "Constance and the others are nice enough, but... I want to have a real family." (Bug #15669)

DLC2DialogueThirskMeadHallHellos: "Glad to not be working on that... thing any more." -> "Glad not to be working on that... thing any more." / "unless the rieklings used it for bathwater." -> "unless the Rieklings used it for bathwater." (Bug #15775)
Replace with the following:
DLC2DialogueThirskMeadHallHellos: "Glad to not be working on that... thing any more." -> "Glad not to be working on that... thing any more." (Bug #15775)

DLC2ThirskFFHalbarnQuestStartBranchTopic: "But those blasted rieklings made off with most of my materials." -> "But those blasted Rieklings made off with most of my materials." (Bug #15776)
> Delete this entry.

DLC2TGGloverIntroExtBranchTopic03: "he was talking some nonsense about trying to fence goods to the rieklings at Castle Karstaag." ["rieklings" -> Rieklings"] (Bug #15777)
> Delete this entry.


UDGP v1.2.3
Nord Hero Arrows needed the WeapMaterialDraugr keyword so they show up in the correct smithing category. (Bug #12513)
> This should be WeapMaterialDraugrHoned to accurately reflect the change made.


USKP v1.2
Carlotta Valentia will now have garlic and elve's ear in her inventory to match what's visibly hanging from her stall. (Bug #123)
> This should be: elves


UDGP v1.0
Harkon shares Serana's leveling script and it too was throwing the same errors. Changes to Harkon may also not take affect if you've met him already.
> This should be: effect

Comment #21 May 5, 2021 5:29 pm  Edited by BlackPete on May 20, 2021 8:02 pm
BlackPete said:
 
(Fixed)
Spoiler:

v4.0.6

Flin, Mazte, Shein, Sujamma, Sadri’s Sujamma, and Emberbrand Wine all lack proper pickup and drop sounds. (Bug #21760)
--This should have been in the Audio Fixes section under USSEP v4.0.6 instead of Item Fixes.


v4.2.5

A FemaleCommander voice recording in a topic in TutorialAlchemy didn't match the other recordings or the subtitle. (sound\voice\skyrim.esm\femalecommander\tutorialal_tutorialalchemy_0010556c_1.fuz) (Bug #30362)
--Delete this entry.

One of Skjor's voice recordings in a topic in CR07 didn't match the other recording or the subtitle. (sound\voice\skyrim.esm\malecommander\cr07_cr07startbranchtopic_000e30b1_2.fuz) (Bug #30417)
--Delete this entry.

Shared voice recordings in TutorialBlacksmithing that didn't match the other recordings. (sound\voice\skyrim.esm\femalecommander\tutorialbl_tutorialblacksm_0010537f_2.fuz, sound\voice\skyrim.esm\malecommoneraccented\tutorialbl_tutorialblacksm_00105384_1.fuz, sound\voice\skyrim.esm\femalecommander\tutorialbl_tutorialblacksm_00105381_1.fuz) (Bug #30488, Bug #30487, Bug #30486)
Change to:
Shared voice recordings in TutorialBlacksmithing that didn't match the other recordings. (sound\voice\skyrim.esm\malecommoneraccented\tutorialbl_tutorialblacksm_00105384_1.fuz, sound\voice\skyrim.esm\femalecommander\tutorialbl_tutorialblacksm_00105381_1.fuz) (Bug #30487, Bug #30486)

voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06b_1.fuz
Change to:
sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06b_1.fuz

voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06d_1.fuz
Change to:
sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06d_1.fuz

<li>DLC2HrodulfsHouseNote01 should have been set to be worth zero gold like others notes in the game. (Bug #31313)</li>
--Add this entry under the Item fixes category in USSEP 4.2.5.

0002F27C, 000AAD7B: Misplaced rocks. (Bug #30970, Bug #30969)
--Delete this entry.

<li>0002F27C, 0009EDC0, 000AAD7B: Misplaced rocks. (Bug #31107, Bug #30970, Bug #30969)</li>
--Add this entry under the Placement fixes category in USSEP 4.2.5.

[Stage 20]: "Enthir has informed me that Gallus's Journal is written in Falmer." -> "Enthir has informed me that Gallus' journal is written in Falmer."
Change to:
[Stage 20]: "Enthir has informed me that Gallus's Journal is written in Falmer. He's directed me to seek out Calcelmo, the Court Wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation." -> "Enthir has informed me that Gallus' journal is written in Falmer. He's directed me to seek out Calcelmo, the court wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation."

[Stage 200]: "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. " -> "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder."
Change to:
[Stage 200]: "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. As a member of the Nightingales, Mercer was tasked with guarding a place called The Twilight Sepulcher, the Temple of Nocturnal." -> "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. As a member of the Nightingales, Mercer was tasked with guarding a place called the Twilight Sepulcher, the Temple of Nocturnal."

[00094186]: "I wish the Nords, Argonians and Dark Elves in Windhelm got along better." -> "I wish the Nords, Argonians, and Dark Elves in Windhelm got along better." / [000DA662]: "Head over to Sadri's Used Wares, talk to the Elf." -> "Head over to Sadri's Used Wares. Talk to the elf."
Change to:
[00094186]: "I wish the Nords, Argonians and Dark Elves in Windhelm got along better." -> "I wish the Nords, Argonians, and Dark Elves in Windhelm got along better."

<li>[000DA662]: "Head over to Sadri's Used Wares, talk to the Elf." -> "Head over to Sadri's Used Wares. Talk to the elf."</li>
Insert the above entry in between the two entries below:
<li>[000CD8F1]: "Ever since that Imperial craven ran me through from behind, I've had trouble breathing. Don't have any trouble drinking though." -> "Ever since that Imperial craven ran me through from behind, I've had trouble breathing. Don't have any trouble drinking, though."</li>
<li>[000DD699]: "Did you know my father? He was really important. He even talked to the Jarl sometimes." -> "Did you know my father? He was really important. He even talked to the jarl sometimes."</li>

DLC2MQ02FreaStage25Response1 [0401CB61]: "My father Storn, our shaman, says Miraak has returned to Solstheim, but that is impossible." -> "My father, Storn, our shaman, says Miraak has returned to Solstheim, but that is impossible." (Bug #29604)
Change to:
SkillConjuration2: "of Travelling Between Mundus and Oblivion" -> "of Traveling Between Mundus and Oblivion" (Bug #29604)

DLC2MQ02FreaRestofSkaalTopic [040271D5]: "My father Storn, the shaman, protects them in the village." -> "My father, Storn, the shaman, protects them in the village." (Bug #29605)
Change to:
DLC1Vampires: "Sunlight eliminates your ability to regenerate health, magicka or stamina." -> "Sunlight eliminates your ability to regenerate health, magicka, or stamina." (Bug #29605)

DialogueRiftenAlessandraBranchTopic: "If you're trying to ask if I tend the hall of the dead alone, then the answer is yes." -> "If you're trying to ask if I tend the Hall of the Dead alone, then the answer is yes." (Bug #29643)
Change to:
DialogueRiftenAlessandraBranchTopic [00043D28]: "If you're trying to ask if I tend the hall of the dead alone, then the answer is yes." -> "If you're trying to ask if I tend the Hall of the Dead alone, then the answer is yes." (Bug #29643)

[00046AE4]: "No. Of course you're right, Unmid. I'll stay here for now." -> "No. Of course, you're right, Unmid. I'll stay here, for now."
Change to:
[00046AE4]: "No. Of course you're right, Unmid." -> "No. Of course, you're right, Unmid."

<li>[000DA654]: "There are stories... Vampires, some say..." -> "There are stories... vampires, some say..."</li>
<li>[000DA651]: "Place is a roost for those foul Hagravens." -> "Place is a roost for those foul hagravens."</li>
--The 000DA651 entry was supposed to be placed above the 000DA654 entry (their order should have been reversed).

<li>[00042381]: "Come to gloat, have we?" -> "Oh. Come to gloat, have we?"</li>
Insert the above entry in between the two entries below:
<li>[0004237B]: "The son of the Jarl has no time for idle conversation with travelers." -> "The son of the jarl has no time for idle conversation with travelers."</li>
<li>[00042387]: "I'm afraid my days as the steward of Riften has come to an end." -> "I'm afraid my days as the Steward of Riften has come to an end."</li>

[0301612E]: "There's a group of bandits in my Hold that I... may have had a few discreet dealings with." -> "There's a group of bandits in my hold that I... may have had a few discreet dealings with."
Change to:
[0301612E]: "There's a group of bandits in my Hold that I... may have had a few discreet dealings with." -> "There's a group of bandits in my hold that I... may have had a few discreet dealings with." / "The cut they were giving me was good at first, but now, now it's time to clean things up." -> "The cut they were giving me was good at first, but now... now it's time to clean things up."

T03DanicaImOnIt [000D7696]: "It's held in a Hagraven nest called Orphan Rock." -> "It's held in a hagraven nest called Orphan Rock." (Bug #29722)
--The ID should be: 000D76A7

[000C81AC]: "Like it or not, you are a shining example to future generations of College Mages." -> "Like it or not, you are a shining example to future generations of College mages." (Bug #29765)
Change to:
[000C81AC]: "Like it or not, you are a shining example to future generations of College Mages." -> "Like it or not, you are a shining example to future generations of College mages."

[000CF002]: "My nephew has always been handed things, even the title of Jarl." -> "My nephew has always been handed things, even the title of jarl." / [000CF003]: "Stendarr protect Falkreath until Skyrim's Sons rise." -> "Stendarr protect Falkreath until Skyrim's sons rise."
Change to:
[000CF002]: "My nephew has always been handed things, even the title of Jarl." -> "My nephew has always been handed things, even the title of jarl."

<li>[000CF003]: "Stendarr protect Falkreath until Skyrim's Sons rise." -> "Stendarr protect Falkreath until Skyrim's sons rise."</li>
Insert the above entry in between the two entries below:
<li>[000CF002]: "My nephew has always been handed things, even the title of Jarl." -> "My nephew has always been handed things, even the title of jarl."</li>
<li>[000CF009]: "Dengeir was a good Jarl in his day." -> "Dengeir was a good jarl in his day."</li>

TG04MercerIntroBranchTopic01ac [000B246A]: "They're well-funded, patient and have been able to avoid identification for years." -> "They're well-funded, patient, and have been able to avoid identification for years." (Bug #29794)
Change to:
TG04MercerIntroBranchTopic01ac [000B246A]: "They're well-funded, patient and have been able to avoid identification for years." -> "They're well funded, patient, and have been able to avoid identification for years." (Bug #29794)

dunHalldirsCairnJournal: "Least there are no Draugr around." -> "Least there are no draugr around." (Bug #29810)
Change to:
dunHalldirsCairnJournal: "Least the storm should cover our tracks." -> "'Least the storm should cover our tracks." / "Least there are no Draugr around." -> "'Least there are no draugr around." (Bug #29810)

MQ106 [0005F700]: "You've got the inn 'til I get back." -> "You've got the inn till I get back." (Bug #29822)
Change to:
MQ106 [0005F700]: "Orgnar. I'm travelling. You've got the inn 'til I get back." -> "Orgnar. I'm traveling. You've got the inn till I get back." (Bug #29822)

DA08Hellos [000B124F]: "Where is papa? I want to ride Karinda now!" -> "Where is Papa? I want to ride Karinda now!" (Bug #29823)
Change to:
CharacterSkillAlteration: "The School of Alteration focuses on the manipulation of the physical world, and is used to cast spells like Waterbreathing, Magical Armor and Magelight." -> "The School of Alteration focuses on the manipulation of the physical world, and is used to cast spells like Waterbreathing, Magical Armor, and Magelight." (Bug #29823)

DA13BlockingBranchTopic [00089983]: "You have come to commune with Peryite, Taskmaster and blighted Lord, yes?" -> "You have come to commune with Peryite, Taskmaster, and Blighted Lord, yes?" (Bug #29851)
Change to:
DA13BlockingBranchTopic [00089983]: "You have come to commune with Peryite, Taskmaster and blighted Lord, yes?" -> "You have come to commune with Peryite, Taskmaster and Blighted Lord, yes?" (Bug #29851)

[00040CC9]: "Now then. Here's my invitation, I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera." -> "Now, then. Here's my invitation, I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera."
Change to:
[00040CC9]: "Now then. Here's my invitation, I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera." -> "Now, then. Here's my invitation. I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera."

DialogueRiverwoodIntroScene [000954C6]: "What? What is it now, mother?" -> "What? What is it now, Mother?" / [000954D3]: "Dragons, now, is it? Please, mother." -> "Dragons, now, is it? Please, Mother." (Bug #29920)
Change to:
DialogueRiverwoodIntroScene [000954C6]: "What? What is it now, mother?" -> "What? What is it now, Mother?" (Bug #29920)

<li>[000954D3]: "Dragons, now, is it? Please, mother." -> "Dragons, now, is it? Please, Mother."</li>
Insert the above entry in between the two entries below:
<li>DialogueRiverwoodIntroScene [000954C6]: "What? What is it now, mother?" -> "What? What is it now, Mother?" (Bug #29920)</li>
<li>TG00SP [00020AD0]: "That's what you said about the Wisp Essence and it turned out to be crushed nirnroot mixed with water!" -> "That's what you said about the wisp essence and it turned out to be crushed nirnroot mixed with water!" (Bug #29927)</li>

DA11VerulusForcegreetTopic02 [00087B58]: "Sweet Breath of Arkay, were these the cannibals that were plaguing the Hall of the Dead?" -> "Sweet breath of Arkay, were these the cannibals that were plaguing the Hall of the Dead?" (Bug #29955)
Change to:
DA11VerulusForcegreetTopic02 [00087B58]: "Sweet Breath of Arkay, were these the cannibals that were plaguing the Hall of the Dead?" -> "Sweet breath of Arkay. Were these the cannibals that were plaguing the Hall of the Dead?" (Bug #29955)

DialogueWhiterunHrongarBalgruuf1 [000C06DB]: "If we send half our guards to aid the Legions, just for a few days, it could tip the scales in the Empire's favor." -> "If we send half our guards to aid the legions, just for a few days, it could tip the scales in the Empire's favor." (Bug #29972)
--Delete this entry.

[000C06DE]: "Now stop pestering me with your war-mongering!" -> "Now stop pestering me with your warmongering!"
Change to:
DialogueWhiterunHrongarBalgruuf1 [000C06DE]: "Now stop pestering me with your war-mongering!" -> "Now stop pestering me with your warmongering!" (Bug #29972)

CW01WindhelmMapTableScene [000E2CFC]: "Fine. I'll send the Unblooded here with you." -> "Fine. I'll send the unblooded here with you." (Bug #29973)
--Delete this entry.

[000E2D04]: "All the more reason then." -> "All the more reason, then."
Change to:
CW01WindhelmMapTableScene [000E2D04]: "All the more reason then." -> "All the more reason, then." (Bug #29973)

MS02BorkulIntimidate [000DF1DB]: "Let me through, pig-face. (Intimidate)" -> "Let me through, pig face. (Intimidate)" (Bug #30009)
--Change ID to: 000DF1BD

DLC1dunRedwaterDenJournal2: "Thanks to the more sordid past of some of my underlings, we found a way to add the waters of the Bloodspring into the process for turning moon sugar to skooma." -> "Thanks to the more sordid past of some of my underlings, we found a way to add the waters of the bloodspring into the process for turning moon sugar to skooma." / "We've turned the basement into a Den and sent out some of the locals with "samples" to lure people back, turning the disappointment of the spring into a ready supply of blood." -> "We've turned the basement into a den and sent out some of the locals with "samples" to lure people back, turning the disappointment of the spring into a ready supply of blood." / Mortals appear to become infected with all manner of disease, while Vampires gain power but only for a short while." -> "Mortals appear to become infected with all manner of disease, while vampires gain power but only for a short while." / "Many of the books I've found are but tattered shreds, ruined by the ages and moisture, but I've pieced together the origin of the Spring, if little else." -> "Many of the books I've found are but tattered shreds, ruined by the ages and moisture, but I've pieced together the origin of the spring, if little else." / "They went on a rampage through the Spring and killed the other priests as they cowered in the pool, praying for Arkay's protection." -> "They went on a rampage through the spring and killed the other priests as they cowered in the pool, praying for Arkay's protection." / "It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the Spring, but it is also clear that at some point it was removed from the ruins." -> "It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the spring, but it is also clear that at some point it was removed from the ruins." (Bug #30018)
--Remove the bold font tags around the "v" in vampires.

<li>[0403A29B]: "Heard that Rieklings got a hold of Thirsk Mead Hall." -> "Heard that rieklings got a hold of Thirsk Mead Hall."</li>
Insert the above entry in between the two entries below:
<li>DLC2DRRRumorsBranchTopic [0402BAC3]: "Coast has been dangerous lately... lot of Reavers about." -> "Coast has been dangerous lately... lot of reavers about." (Bug #30046)</li>
<li>TG08BBrynjolfEyesBranchTopic [000DF8B9]: "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a snow elf with crystalline eyes." -> "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a Snow Elf with crystalline eyes." (Bug #30047)</li>

dunForelhostJournal: "13th of Sun's Dusk 1E139" -> "13th of Sun's Dusk 1E 139" / "21st of Sun's Dusk 1E139" -> "21st of Sun's Dusk 1E 139" / "If there is a stronghold of Elves here, we will surely root them out." -> "If there is a stronghold of elves here, we will surely root them out." / "27th of Sun's Dusk 1E139" -> "27th of Sun's Dusk 1E 139" / "It sounds impossible, but we appeared to have stumbled upon a massive hold out of the Dragon Cultists, who were believed to be wiped out during the Dragon War. The Elves must wait, as this is a threat we cannot ignore." -> "It sounds impossible, but we appeared to have stumbled upon a massive hold out of the dragon cultists, who were believed to be wiped out during the Dragon War. The elves must wait, as this is a threat we cannot ignore." / "21st of Evening Star 1E139" -> "21st of Evening Star 1E 139" / "If that blasted storm hadn't caught us off guard and slowed our ascent we might have taken the Monastery, but as it stands we may be in for several more weeks of pounding on their walls." -> "If that blasted storm hadn't caught us off guard and slowed our ascent we might have taken the monastery, but as it stands we may be in for several more weeks of pounding on their walls." / "4th of Morning Star 1E140" -> "4th of Morning Star 1E 140" / "The cultists have fallen back to the interior of the Monastery but soon enough we will breach those defenses." -> "The cultists have fallen back to the interior of the monastery, but soon enough we will breach those defenses." / "5th of Morning Star 1E140" -> "5th of Morning Star 1E 140" / "We entered the Monastery today only to find all inside dead." -> "We entered the monastery today only to find all inside dead." / "We shall hold up here over night rather than face the cold, and explore the catacombs in the morning to see if we can find another passage to the upper areas." -> "We shall hold up here overnight rather than face the cold, and explore the catacombs in the morning to see if we can find another passage to the upper areas." / "6th of Morning Star 1E140" -> "6th of Morning Star 1E 140" / "May the Eight protect us from Dragons and madmen." -> "May the Eight protect us from dragons and madmen." / "We discovered a well in the catacombs, locked but with several buckets already filled, and in their excitement for a drink that didn't risk frostbite on their tongue, two score drank before we could stop them." -> "We discovered a well in the catacombs, locked but with several buckets already filled, and in their excitement for a drink that didn't risk frostbite on their tongue, twoscore drank before we could stop them." (Bug #30056)
--Change to: holdout

[000BBCAF]: "Try not to disturb me in the future, I'm in the midst of groundbreaking research!" -> "Try not to disturb me in the future. I'm in the midst of groundbreaking research!" (Bug #30080)
Change to:
[000BBCAF]: "Try not to disturb me in the future, I'm in the midst of groundbreaking research!" -> "Try not to disturb me in the future. I'm in the midst of groundbreaking research!"

[000283A8]: "A convenient position to hold now. But mark my words, old man, in the days to come, Ulfric will spread his rebellion thin. And what then?" -> "A convenient position to hold now. But mark my words, old man. In the days to come, Ulfric will spread his rebellion thin. And what then?"
Change to:
[000283A8]: "A convenient position to hold now. But mark my words, old man, in the days to come, Ulfric will spread his rebellion thin. And what then?" -> "A convenient position to hold now. But mark my words, old man... in the days to come, Ulfric will spread his rebellion thin. And what then?"

DaedricPrinceHermaeusMora: "Hermaeus Mora is the daedric prince of fate, knowledge and memory." -> "Hermaeus Mora is the daedric prince of fate, knowledge, and memory." (Bug #30014)
--Change to: 30114

DaedricPrinceMehrunesDagon: "Mehrunes Dagon is the daedric prince of destruction, revolution and ambition." -> "Mehrunes Dagon is the daedric prince of destruction, revolution, and ambition." (Bug #30015)
--Change to: 30115

DaedricPrinceMephala: "Mephala is the daedric prince of lies, secrets and plots... and thoroughly enjoys meddling in the affairs of mortals." -> "Mephala is the daedric prince of lies, secrets, and plots... and thoroughly enjoys meddling in the affairs of mortals." (Bug #30016)
--Change to: 30116

DaedricPrincePeryite: "Peryite is the daedric prince of tasks, order and pestilence." -> "Peryite is the daedric prince of tasks, order, and pestilence." (Bug #30017)
--Change to: 30117

DaedricPrinceSanguine: "Sanguine is the daedric prince of hedonism, debauchery and dark indulgences." -> "Sanguine is the daedric prince of hedonism, debauchery, and dark indulgences." (Bug #30018)
--Change to: 30118

DaedricPrinceVaermina: "Vaermina is the daedric prince of dreams, nightmares and evil omens." -> "Vaermina is the daedric prince of dreams, nightmares, and evil omens." (Bug #30019)
--Change to: 30119

[0008EC4B]: "You want to learn, join the College in Winterhold. They'll deal with it." -> "You want to learn, join the college in Winterhold. They'll deal with it." (Bug #30121)
Change to:
[0008EC4B]: "You want to learn, join the College in Winterhold. They'll deal with it." -> "You want to learn, join the college in Winterhold. They'll deal with it."

DA01CollegeQuestionsTopic02 [000245A2]: "Be careful, he was exiled from the College for a reason." -> "Be careful, he was exiled from the college for a reason." (Bug #30122)
--Delete this entry.

[00024622]: "The College got rid of something... someone, that was too much trouble." -> "The college got rid of something... someone, that was too much trouble." / "There's an Altmer named Nelacar staying at the inn outside the College." -> "There's an Altmer named Nelacar staying at the inn outside the college."
Change to:
CharacterSkillDestruction: "The School of Destruction focuses on the mastery of fire, frost and shock, and is used to cast spells like Fireball, Ice Spike, and Lightning Bolt." -> "The School of Destruction focuses on the mastery of fire, frost, and shock, and is used to cast spells like Fireball, Ice Spike, and Lightning Bolt." (Bug #30122)

DialogueRiftenAlessandraFatherBranchTopic [00043DE6]: "My father was a Priest of Arkay." -> "My father was a priest of Arkay." (Bug #30167)
Change to:
DialogueRiftenAlessandraFatherBranchTopic [00043DE6]: "My father was a Priest of Arkay." -> "My father was a priest of Arkay." / "I never had any friends; who'd want to spend time with "the weird little girl who hangs around dead people?"" -> "I never had any friends; who'd want to spend time with "the weird little girl who hangs around dead people"?" (Bug #30167)

DA13AfflictedLetter: "Rather, Orchendor insisted, it was a boon, a beacon which drew him to us. He told us that he served the Daedric Prince Peryite." -> "Rather, Orchendor insisted, it was a boon, a beacon which drew him to us. He told us that he served the daedric prince Peryite." / "Cul Aloue would never suffer the heresies of a Daedra Worshipper in our midst." -> "Cul Aloue would never suffer the heresies of a daedra worshipper in our midst." / "We have since lived in refuge, the ruins of an ancient Dwarven city." -> "We have since lived in refuge, the ruins of an ancient dwarven city." / "Orchendor keeps us safe here, by the blessing of our Prince Peryite. I am now an Apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." -> "Orchendor keeps us safe here, by the blessing of our prince Peryite. I am now an apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." (Bug #30188)
Change to:
DA13AfflictedLetter: "He told us that he served the Daedric Prince Peryite." -> "He told us that he served the daedric prince Peryite." / "Cul Aloue would never suffer the heresies of a Daedra Worshipper in our midst." -> "Cul Aloue would never suffer the heresies of a daedra worshipper in our midst." / "We have since lived in refuge, the ruins of an ancient Dwarven city." -> "We have since lived in refuge, the ruins of an ancient dwarven city." / "Orchendor keeps us safe here, by the blessing of our Prince Peryite. I am now an Apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." -> "Orchendor keeps us safe here, by the blessing of our prince Peryite. I am now an apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." (Bug #30188)

DialogueWindhelmMarketSceneBrunwulfAval [0003ECA6]: "So few Nords have ever offered to help us, a discount is the least I can do." -> "So few Nords have ever offered to help us. A discount is the least I can do." (Bug #30246)
Change to:
DialogueWindhelmMarketSceneBrunwulfAval [0003ECA6]: "So few Nords have ever offered to help us, a discount is the least I can do." -> "So few Nords have ever offered to help us... a discount is the least I can do." (Bug #30246)

[0003ED96]: "Friend Brunwulf, how good to see you!" -> "Friend Brunwulf. How good to see you!"
--Delete this entry.

C01SkjorObserverSplit [000CF6C3]: "Farkas will be your Shield-Sibling on this venture, whelp." -> "Farkas will be your shield-sibling on this venture, whelp." (Bug #30270)
Change to: 0006F6C3

[00066260]: "Do you dig up rocks too, like my mom?" -> "Do you dig up rocks, too, like my mom?"
Change to:
[00066260]: "What'cha doing in Left Hand? Do you dig up rocks too, like my mom?" -> "Whatcha doing in Left Hand? Do you dig up rocks, too, like my mom?"

FalkreathGoodbyes [000D8E6F]: "Mark my words, I'll be Jarl again someday!" -> "Mark my words, I'll be jarl again someday!" (Bug #30421)
Change to:
RacialPowersWoodElf: "Wood elves are 50% resistant to disease and poison." -> "Wood Elves are 50% resistant to disease and poison." (Bug #30421)

SkyrimJarls: "Each of the nine Holds is governed by a Jarl. The Jarls are largely independent, but they swear fealty to Skyrim's High King." -> "Each of the nine Holds is governed by a jarl. The jarls are largely independent, but they swear fealty to Skyrim's high king." (Bug #30529)
Change to:
SkyrimJarls: "Each of the nine Holds is governed by a Jarl. The Jarls are largely independent, but they swear fealty to Skyrim's High King." -> "Each of the nine holds is governed by a jarl. The jarls are largely independent, but they swear fealty to Skyrim's high king." (Bug #30529)

[00054F8E]: ""No shouting match between dragon and man, no fire or fury did this battle entail."" -> ""No shouting match between dragon and man, and no fire or fury did this battle entail.""
--This entry is mistakenly listed twice. Delete one of the two.

dunNeugradBanditJournal: "We should be able to loot the place and be out well before the Jarl has time to respond." -> "We should be able to loot the place and be out well before the jarl has time to respond." (Bug #30507)
Change to:
dunNeugradBanditJournal: "We should be able to loot the place and be out well before the Jarl has time to respond." -> "We should be able to loot the place and be out well before the jarl has time to respond." / "Finally found the keys to the Fort's old library." -> "Finally found the keys to the fort's old library." (Bug #30507)

<li>FreeformMorthalA</li>
--Delete this entry.

<li>[Stage 5]: "Though I can still tell the Jarl what he's up to out here." -> "Though I can still tell the jarl what he's up to out here." (Bug #30545)</li>
Change to:
<li>FreeformMorthalA [Stage 5]: "Though I can still tell the Jarl what he's up to out here." -> "Though I can still tell the jarl what he's up to out here." (Bug #30545)</li>

DB03MuiriNilsineWhyBranchTopic [000D2AEA]: "Couldn't they understand that I was used? That I was grieving for Friga, too?" -> "Couldn't they understand that I was used? That I was grieving for Friga, too?" / "With Nilsine dead, maybe then Tova will realize what she's lost, hmm?" -> "With Nilsine dead, maybe then Tova will realize what she's lost, huh?" (Bug #30564)
Change to:
DB03MuiriNilsineWhyBranchTopic [000D2AEA]: "Couldn't they understand that I was used? That I was grieving for Friga, too?" -> "Couldn't they understand that I was used? That I was grieving for Friga too?" / "With Nilsine dead, maybe then Tova will realize what she's lost, hmm?" -> "With Nilsine dead, maybe then Tova will realize what she's lost, huh?" (Bug #30564)

CW01SolitudeMapTableScene [000D5EDF]: "So what - Ulfric gets this crown and then suddenly he's High King?" -> "So what - Ulfric gets this crown and then suddenly he's high king?" (Bug #30613)
Change to:
CW01SolitudeMapTableScene [000D5EDD]: "Make sure you take the Auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs." -> "Make sure you take the auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs." (Bug #30613)

[000D5EDD]: "Make sure you take the Auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs." -> "Make sure you take the auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs."
Change to:
[000D5EDF]: "So what - Ulfric gets this crown and then suddenly he's High King?" -> "So what - Ulfric gets this crown and then suddenly he's high king?"

DLC2SV01 [Stage 10]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently-unearthed entrance to an old crypt." (Bug #30629)
Change to:
DLC2SV01 [Stage 10]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently unearthed entrance to an old crypt." (Bug #30629)

[Stage 20]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently-unearthed entrance to an old crypt."
Change to:
[Stage 20]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently unearthed entrance to an old crypt."

LoreDaedricArtifacts: ""Questing heroes of all stripes seek after the fabled Daedric artifacts for their potent combat and magical benefits."" -> ""Questing heroes of all stripes seek after the fabled daedric artifacts for their potent combat and magical benefits."" (Bug #30636)
Change to:
GodKynareth: "Kynareth is the goddess of the air, wind and sky." -> "Kynareth is the goddess of the air, wind, and sky." (Bug #30636)

MQ102BElisifA1 [000DF1ED]: "So there's no High King now?" -> "So there's no high king now?" (Bug #30692)
Change to:
MQ102BElisifA1 [000DF1ED]: "Ulfric killed the High King?" -> "Ulfric killed the high king?" (Bug #30692)

DialogueRiftenGrandPlazaScene34 [00063E5A]: "Naw... he's fine." -> "Nah... he's fine." (Bug #30758)
Change to:
DialogueRiftenGrandPlazaScene34 [00063E5A]: "Naw... he's fine. Look, I wanted to ask if you'll... um, if you'd like to... well, like to have a drink with me at the Bee and Barb sometime?" -> "No... he's fine. Look, I wanted to ask if you'll, um... if you'd like to, well... like to have a drink with me at the Bee and Barb sometime?" (Bug #30758)

MQ301EsbernFindAlduinA1 [0007D42C]: "Ah yes, yes. We must think." -> "Ah... yes, yes. We must think." (Bug #30886)
Change to:
MQ301EsbernFindAlduinA1 [0007D42C]: "Ah yes, yes. We must think. He must have some means of travelling to and from Sovngarde." -> "Ah... yes, yes. We must think. He must have some means of traveling to and from Sovngarde." (Bug #30886)

DA14YsoldaBribeTopic [000C4208]: "I don't know much about Morvunskar but it sounded like a lovely place for the ceremony." -> "I don't know much about Morvunskar, but it sounded like a lovely place for the ceremony." (Bug #30997)
Change to:
DA14YsoldaBribeTopic [000C4208]: "Decided to go through with it then?" -> "Decided to go through with it, then?" / "I don't know much about Morvunskar but it sounded like a lovely place for the ceremony." -> "I don't know much about Morvunskar, but it sounded like a lovely place for the ceremony." (Bug #30997)

DialogueMarkarthOndolemarMerTopic [00064472]: "What do you mean "saviors of Mer"?" -> "What do you mean "saviors of mer"?" (Bug #31031)
--The ID should be: 00064772

[0006477E]: "The Thalmor saved all of Elven-kind during the Oblivion Crisis." -> "The Thalmor saved all of elven-kind during the Oblivion Crisis." / "We re-founded the Aldmeri Dominion, an alliance between us and our Bosmer cousins." -> "We refounded the Aldmeri Dominion, an alliance between us and our Bosmer cousins." / "We intend to prove the superiority of Mer over Man, one century at a time." -> "We intend to prove the superiority of mer over man, one century at a time."
Change to:
[0006477E]: "The Thalmor saved all of Elven-kind during the Oblivion Crisis." -> "The Thalmor saved all of elven-kind during the Oblivion Crisis." / "We re-founded the Aldmeri Dominion, an alliance between us and our Bosmer cousins. You might know them from their common name. Wood elves." -> "We refounded the Aldmeri Dominion, an alliance between us and our Bosmer cousins. You might know them from their common name. Wood Elves." / "We intend to prove the superiority of Mer over Man, one century at a time." -> "We intend to prove the superiority of mer over man, one century at a time."

MG04Stage30QuaranirProblem1Final1 [0007726E]: "I fear I have already overstepped the bounds of my Order, but I will offer this: seek out the Augur of Dunlain here in your College." -> "I fear I have already overstepped the bounds of my Order, but I will offer this: seek out the Augur of Dunlain here in your college." (Bug #31168)
Change to:
MG04Stage30QuaranirProblem1Final1 [0007726E]: "I fear I have already overstepped the bounds of my Order, but I will offer this: seek out the Augur of Dunlain here in your College." -> "I fear I have already overstepped the bounds of my order, but I will offer this: seek out the Augur of Dunlain here in your college." (Bug #31168)

DA11IntroVerulusPersuade [00060652]: "I was going to suggest the Jarl hire someone to sort this mess out, anyway." -> "I was going to suggest the Jarl hire someone to sort this mess out anyway." (Bug #31048)
Change to:
DA11IntroVerulusPersuade [00060652]: "I was going to suggest the Jarl hire someone to sort this mess out, anyway." -> "I was going to suggest the jarl hire someone to sort this mess out anyway." (Bug #31048)

DialogueSolitudeCastleScene1 [0003672F]: "We must maintain order and put the rebellious Jarls in their place, before we have a full scale war on our hands." -> "We must maintain order and put the rebellious jarls in their place, before we have a full scale war on our hands." (Bug #31097)
Change to:
DialogueSolitudeCastleScene1 [0003672F]: "We must maintain order and put the rebellious Jarls in their place, before we have a full scale war on our hands." -> "We must maintain order and put the rebellious jarls in their place, before we have a full-scale war on our hands." (Bug #31097)

DialogueSolitudeVivienne02Topic [000BD712]: "Ulfric rides in, murders the High King and Roggvir lets him ride right back out." -> "Ulfric rides in, murders the high king and Roggvir lets him ride right back out." (Bug #31113)
Change to:
DialogueSolitudeVivienne02Topic [000BD712]: "Ulfric rides in, murders the High King and Roggvir lets him ride right back out." -> "Ulfric rides in, murders the high king, and Roggvir lets him ride right back out." (Bug #31113)

[000C1A3F]: "Ulfric rides in, defeats the High King and Roggvir was the one that let him ride right back out." - > "Ulfric rides in, defeats the high king and Roggvir was the one that let him ride right back out."
Change to:
[000C1A3F]: "Ulfric rides in, defeats the High King and Roggvir was the one that let him ride right back out." - > "Ulfric rides in, defeats the high king, and Roggvir was the one that let him ride right back out."

DLC2DRRRumorsBranchTopic [0403A29B]: "Heard that Rieklings got a hold of Thirsk Mead Hall." -> "Heard that rieklings got a hold of Thirsk Mead Hall." (Bug #31118)
Change to:
BYOHAdoption02: "If you would like to adopt an orphan from the Orphanage, speak to Constance Michel." -> "If you would like to adopt an orphan from the orphanage, speak to Constance Michel." (Bug #31118)

[Stage 200]: "I have subdued an Unbound Dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the Master Conjuration spells. In exchange for doing this, he has given me the first of the spells." -> "I have subdued an unbound dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the master Conjuration spells. In exchange for doing this, he has given me the first of the spells."
Change to:
[Stage 200]: "I have subdued an Unbound Dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the Master Conjuration spells." -> "I have subdued an unbound dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the Master Conjuration spells."

MG04Stage30QuaranirFollowUp1Final1 [00077268]: "As soon as we have finished, I will be leaving your College." -> "As soon as we have finished, I will be leaving your college." (Bug #31169)
Change to:
MG04Stage30QuaranirFollowUp1Final1 [00077268]: "As soon as we have finished, I will be leaving your College." -> "As soon as we have finished, I will be leaving your college." / "Nevertheless, my Order will not act directly." -> "Nevertheless, my order will not act directly." (Bug #31169)


<li>FFRiften15Agreement: The purchase agreement between Bolli and Kleppr didn't have handwritten font set in its text. (Bug #31310)</li>
<li>dunMistwatchIntroTopic [00092CC1]: "Stendarr's mercy - you aren't one of them." -> "Stendarr's Mercy - you aren't one of them." (Bug #31311)</li>
<li>MG04Stage30QuaranirOrderQuestionBranchTopic [00077255]: "Why should I trust you or your Order?" -> "Why should I trust you or your order?" (Bug #31315)</li>
<li>[00077271]: "The Thalmor see our Order as a threat because we have power, and we will not allow them to control us." -> "The Thalmor see our order as a threat because we have power, and we will not allow them to control us."</li>
<li>MG04Stage40SavosBranchTopic [0010480A]: "A monk from the Psijic Order, here, after all these years, and then he just leaves." -> "A monk from the Psijic Order... here, after all these years, and then he just leaves." (Bug #31316)</li>
<li>dunForelhostGrifterNote: "You will proceed to the ruins of Forelhost to retrieve the Mask from the Dragon Cult there." -> "You will proceed to the ruins of Forelhost to retrieve the mask from the Dragon Cult there." / "Once you have obtained the Mask, bring it to Labyrinthian." -> "Once you have obtained the mask, bring it to Labyrinthian." (Bug #31317)</li>
<li>LoreDarkElves: "Dark elves, also known as Dunmer, are natives of Morrowind - a land many consider alien and inhospitable." -> "Dark Elves, also known as Dunmer, are natives of Morrowind - a land many consider alien and inhospitable." (Bug #31318)</li>
<li>LoreHighElves: "High elves, also known as Altmer, are natives of Summerset Isle." -> "High Elves, also known as Altmer, are natives of Summerset Isle." (Bug #31319)</li>
<li>LoreKhajiit: "Khajiit are a feline race native to Elsweyr. It is infamous for producing Moon Sugar, which can be refined into Skooma." -> "Khajiit are a feline race native to Elsweyr. It is infamous for producing moon sugar, which can be refined into skooma." (Bug #31320)</li>
<li>RacialPowersHighElf: "High elves are born with extra Magicka. They can use Highborn to regenerate Magicka quickly, for a short time." -> "High Elves are born with extra magicka. They can use Highborn to regenerate magicka quickly, for a short time." (Bug #31321)</li>
<li>RacialPowersRedguard: "They can use Adrenaline Rush to regenerate Stamina quickly, for a short time." -> "They can use Adrenaline Rush to regenerate stamina quickly, for a short time." (Bug #31322)</li>
<li>MGRitual02 [Stage 200]: "I have found the Master Illusion Texts hidden throughout the College and delivered them to Drevis Neloren." -> "I have found the Master Illusion texts hidden throughout the College and delivered them to Drevis Neloren." (Bug #31326)</li>
<li>[Objective 10]: "Bring the Four Master Illusion texts to Drevis Neloren" -> "Bring the four Master Illusion texts to Drevis Neloren"</li>
<li>MQ102AElisifTopic [000D39AC]: "Jarl Elisif, I should say, although only because she was married to Jarl Torygg when he was murdered." -> "Jarl Elisif, I should say, although only because she was married to Jarl Torygg... when he was murdered." (Bug #31327)</li>
--Add all of the above entries to the Text fixes category in USSEP 4.2.5.

Comment #22 May 20, 2021 9:43 pm  Edited by BlackPete on May 21, 2021 2:32 am
BlackPete said:
 
(Fixed)
Spoiler:

v3.0.3

Wolf bark warnings and several other associated animation idle sounds for wolves were broken due to missing SoundPlay commands in the .hkx files that were lost for some reason when Dawnguard edited the files. (meshes\actors\canine\animations\idlecombat1.hkx, meshes\actors\canine\animations\aggrowarning1.hkx, meshes\actors\canine\animations\attack1.hkx, meshes\actors\canine\animations\attack2.hkx, meshes\actors\canine\animations\attackpowerforward.hkx, meshes\actors\canine\animations\attackpowerforward_large.hkx, meshes\actors\canine\animations\attackpowerforward_short.hkx, meshes\actors\canine\animations\attackpowerstanding.hkx) (Bug #20041) [Fixed by Betheada with SSE initial release.]
The strikethrough tags used in the change log can be seen. This is because this is because the wrong type of brackets [] are used. They should be surrounded by < > instead.


v4.2.5

<li>[0403A29B]: "Heard that Rieklings got a hold of Thirsk Mead Hall." -> "Heard that rieklings got a hold of Thirsk Mead Hall."</li>
Insert the above entry in between the two entries below:
<li>DLC2DRRRumorsBranchTopic [0402BAC3]: "Coast has been dangerous lately... lot of Reavers about." -> "Coast has been dangerous lately... lot of reavers about." (Bug #30046)</li>
<li>TG08BBrynjolfEyesBranchTopic [000DF8B9]: "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a snow elf with crystalline eyes." -> "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a Snow Elf with crystalline eyes." (Bug #30047)</li>

Comment #23 May 22, 2021 8:01 pm  Edited by Arthmoor on May 23, 2021 4:24 pm
Multiphor said:
 
(Fixed)
Spoiler:
v4.2.5:

Bronze Water Cave (BronzeWaterCave) had no acoustic space set. It should have been setr to IntDungeonCave. (Bug #29786)
Robber's Cove (RobbersGorge01) had no acoustic space set. It should have been setr to IntDungeonCave. (Bug #29786)

(setr > set (for both bugs))

The default respone when you tell a guard they're making a mistake after the "Wait... I know you" line was incorrectly restricted to only male players. It was also missing the "Random End" flag. (Bug #29789)

(respone > response)

Galmar is supposed to great you as "Stormblade" when you achieve that rank, but the conditions on the dialogue nonsensically expected you to be a member of both the Legion and the Stormcloaks. (Bug #29788)

(great > greet)

v4.2.4:

Navmeshes alongside Lakwview Manor had incomplete preferred navigation. (Bug #29213)

(Lakwview > Lakeview)

Comment #24 May 29, 2021 4:07 pm  Edited by Arthmoor on May 29, 2021 5:57 pm
BlackPete said:
 
(Fixed)
Spoiler:

The Thirsk Meadhall has a bad texture file path specified in it. (meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif) (Bug #29621)
-- Should be: Mead Hall

[00047CA6]: "Every night, I walk around the Gray Quarter and let them gray-skins know what I think of 'em." -> "Every night, I walk around the Gray Quarter and let them grayskins know what I think of them."
-- Should be: gray-skins

[000DD08F]: "Word is the College of Mages is back to normal." -> "Word is the college of mages is back to normal."
-- Delete this entry.

[00026E31]: "Hey boy, I heard you nailed a Septim into Lucan's doorstep." -> "Hey, boy. I heard you nailed a Septim into Lucan's doorstep."
-- This was supposed to be a lower case 's'.

Comment #25 Jun 3, 2021 1:14 am  Edited by Arthmoor on Jun 4, 2021 2:49 pm
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