[11/07/2017 - 10:42:55PM] error: Cannot call HasKeyword() on a None object, aborting function call
stack:
[Followers (000289E4)].followersscript.::remote_Actor_OnPlayerFireWeapon() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\followersscript.psc" Line 225
[11/07/2017 - 10:42:55PM] warning: Assigning None to a non-object variable named "::temp65"
stack:
[Followers (000289E4)].followersscript.::remote_Actor_OnPlayerFireWeapon() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\followersscript.psc" Line 225
[11/07/2017 - 10:42:55PM] error: Cannot call HasKeyword() on a None object, aborting function call
stack:
[Followers (000289E4)].followersscript.::remote_Actor_OnPlayerFireWeapon() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\followersscript.psc" Line 225
[11/07/2017 - 10:42:55PM] warning: Assigning None to a non-object variable named "::temp68"
stack:
[Followers (000289E4)].followersscript.::remote_Actor_OnPlayerFireWeapon() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\followersscript.psc" Line 225
This event runs keyword checks on the player's current location - and fails if that is 'none' (this should be the case e.g. for all wilderness cells).
Sanity check missing.