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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Jan 26, 2018 3:51 am
Last Edited By BlackPete on May 13, 2018 5:52 pm
Closed By Sclerocephalus on May 13, 2018 11:53 am
Resolution: Duplicate
Comment: Duplicate of #23606

Issue #23604: TrapGun: (RefID): has not initialized physics, and so cannot have its motion type changed

 
[02/07/2018 - 11:43:56PM] error: (00187569): has not initialized physics, and so cannot have its motion type changed.
stack:
[ (00187569)].ObjectReference.SetMotionType() - "<native>" Line ?
[ (00187568)].TrapGun.EnsureNodeMatch() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\TrapGun.psc" Line 156
[ (00187568)].TrapGun.OnCellAttach() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\TrapGun.psc" Line 83

Related Issues: 23606