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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Feb 7, 2018 7:25 am
Last Edited By BlackPete on Mar 10, 2018 2:08 pm
Closed By Sclerocephalus on Mar 10, 2018 8:51 am
Resolution: Duplicate
Comment: Duplicate of #23412

Issue #23748: WeapAutoEquip: Cannot call GetValue()/SetValue() on a None object

 
[02/07/2018 - 12:48:32AM] error: Cannot call GetValue() on a None object, aborting function call
stack:
	[Item 22 in container  (00000014)].WeapAutoEquip.OnContainerChanged() - "g:\_F4\Art\Raw\Scripts\WeapAutoEquip.psc" Line 20
[02/07/2018 - 12:48:32AM] warning: Assigning None to a non-object variable named "::temp4"
stack:
	[Item 22 in container  (00000014)].WeapAutoEquip.OnContainerChanged() - "g:\_F4\Art\Raw\Scripts\WeapAutoEquip.psc" Line 20
[02/07/2018 - 12:48:32AM] error: Cannot call SetValue() on a None object, aborting function call
stack:
	[Item 22 in container  (00000014)].WeapAutoEquip.OnContainerChanged() - "g:\_F4\Art\Raw\Scripts\WeapAutoEquip.psc" Line 22

This is the same script as Issue #23412, but appears to be a different type of bug.

Related Issues: 23412  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
Duplicate of #23412.

The script fails to avaluate a base object (that's what has been reported in #23412). These errors occur because the script tries to run operations on that base object: they are expected follow-up errors. If the issue with the base object is fixed, these errors will all go away as well..

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