Issue Data
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Issue #23885: Gunners With Synth Voices
Encountered a strange bug with a Gunner Captain just outside of Fallon's Department Store. I killed the Gunner with my Gauss Rifle from a good distance away, walked up to him to loot his corpse, and he said (in a Synth voice) "Primary sensor critically damaged". So he was dead, talking while dead, AND was talking like a Synth. Found a video on YouTube that someone else recorded in the exact same area displaying a similar issue. Link to video is: https://youtu.be/Qf3ZLBOQVSs
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Yeah, I've seen this before too. It was during a random world encounter at the Skylanes Flight 1981 crash site. Unfortunately, the actors had randomized FormIDs (started with FF) which is unhelpful in locating the actor templates that have this issue.
If you're able to provide proper (non-FF) FormIDs for actors with this problem then we can likely fix it.
If you're able to provide proper (non-FF) FormIDs for actors with this problem then we can likely fix it.
Comment #1 Mar 4, 2018 9:25 pm
Edited by BlackPete on Mar 5, 2018 10:28 pm
I have found out at least one cause, or maybe the only cause to this issue. In Fallout4.esm REAssaultSC18_FactionMMvsGunners "Faction Assault: Minutemen vs. Gunners" [QUST:001AEFEE] the gunner aliases are given synth voices.
Yes, that was the problem. The aliases were being forced to use synth voices and should have been allowed to revert to the voice type of the NPC instead. I tested this on one of my own saves and it works correctly now.
Comment #3 Jan 31, 2020 12:24 am
Edited by BlackPete on Jan 31, 2020 12:24 am
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