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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Placed References
Assigned To: Sclerocephalus
Platform: Windows PC
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Mogomra on Feb 20, 2018 10:27 pm
Last Edited By Sclerocephalus on Feb 25, 2018 1:39 pm
Closed By Sclerocephalus on May 18, 2018 9:51 pm
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.4

Issue #23891: Light Does Not Disappear Once Spotlight Is Destroyed At Cambridge Police Station

 
If you destroy the spotlight (REF ID: 001905BE) at the Cambridge Police Station (Exterior Cell: CambridgePDExt), the light (REF ID: 00190B5D) does not disappear, nor does the visual effect attached to the spotlight (REF ID: 001905BC). Screenshots attached.



Attached Files:

20180220223755_1.jpg
20180220224735_1.jpg

Related Issues: 32995  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
RefID: 00190B5D.

This spotlight light has an enable parent, but should not. Enabling and disabling of the lights is handled by SpotlightScript and these operations will all fail if the light is enable-parented. Therefore, eneble-parenting must be restricted to the spotlight; the spotlight light however must never have an enable-parent (it is not needed because the spotlight light will be disabled by SpotlightScript on load if the spotlight is disabled).

Sadly, that's basically the same sort of mis-configuration we have been seeing with the weapon racks in Skyrim. Apparently, the game world designers never learn.

Fixed this by removing the enable parent from ref 00190B5D.

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