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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Quests & Dialogue
Assigned To: Sclerocephalus
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Sclerocephalus on Mar 5, 2018 5:19 am
Last Edited By Sclerocephalus on May 17, 2018 9:59 pm
Closed By Sclerocephalus on May 18, 2018 9:49 pm
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.4

Issue #23997: RECampSC03 - ActorValue property missing a value on topic info fragment

 
Very similar to #23162 but apparently from a different topic info:

[03/05/2018 - 11:26:46AM] error: Cannot SetValue with None ActorValue
stack:
[ (0003D639)].Actor.SetValue() - "<native>" Line ?
[topic info 0003D60C on quest RECampSC03 (0003D5E9)].Fragments:TopicInfos:TIF_RECamp02_0003D60C.Fragment_Begin() - "g:\_F4\Art\Raw\Scripts\Fragments\TopicInfos\TIF_RECamp02_0003D60C.psc" Line 8

Related Issues: 23162  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
After I had restored this property, Dreth's dialogue became completely broken.

Further investigations turned out that only one of the two topic info fragments - either the one on 0003D60C (this tocket) or the one on 0003D617 (ticket #23162) - should be allowed to modify the actor value. If both do it, the dialogue breaks.

Now to the decision which one to leave in and which one to remove: the topic 0003D60C (this ticket) is gender-specific, and its counterpart has a fragment that is correctly set up, with the actor value specified (i.e. that topic does already modify the actor value). For this reason, I restored the actor value on 0003D60C (this ticket).

Which means that the fix for #23162.had to be redone. To accomplish this, I did set the actor value to 'none' and compiled the topic info fragment down to a stub (since it would continue to spill errors if no actor value is specified).

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