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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Placed References
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Mar 8, 2018 2:58 am
Last Edited By Sclerocephalus on Mar 12, 2018 8:42 am
Closed By Sclerocephalus on May 18, 2018 9:27 pm
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.4

Issue #24016: TrapCanChimes: (00137C61): cannot disable an object with an enable state parent

 
[03/07/2018 - 12:22:24PM] error: (00137C61): cannot disable an object with an enable state parent.
stack:
[ (00137C61)].TrapCanChimes.Disable() - "<native>" Line ?
[ (00137C61)].TrapCanChimes.active.OnActivate() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\TrapCanChimes.psc" Line ?

Related Issues: 28573  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
This trap won't work if enable-parented.

Unlinked it from the enable parent, added a property for it on QF_MQ106Investigations_00134297 and added a line to the stage 1 fragment (which also enables all the other stuff) to enable it separately.

Disabling of this reference is handled via a script property set locally (i.e. on this ref specifically), so in view of the disabling procedure,there is no need to leave it enable-parented either.

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