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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Quests & Dialogue
Assigned To: Sclerocephalus
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By BlackPete on Jul 30, 2018 9:14 pm
Last Edited By Sclerocephalus on Apr 29, 2021 6:46 am
Closed By Sclerocephalus on May 5, 2021 11:05 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.1.3

Issue #24872: Trouble Brewin': Quest doesn't complete if you choose to keep Buddy

 
Trouble Brewin' (DialogueGoodneighborRufus) doesn't complete if you choose to keep Buddy instead of sending him to Rufus at Hotel Rexford in Goodneighbor. While I'm not positive this is a bug, it's seems pretty odd that it doesn't.

I've attached a save. If one is needed before starting the quest or progressing to a particular quest stage, let me know.



Attached Files:

Save190_14C82F87_50657465_ShamrockTaphouse01_151756_20180728102553_77_2.7z

Comments

2 comment(s) [Closed]
Sclerocephalus said:
 
If you bring Buddy to Rufus, this quest won't stop either. It never stops.
The quest needs to stay running while Rufus is alive, because it holds all of his dialogue. If Rufus is killed however, there is no need for it to run any longer, so I'll add a Stop() to that stage.
Hm ... there's another error: it probably should not fail all of its objectives if Rufus dies after you turned in the quest.

Sclerocephalus said:
 
After discussing a similar issue on Discord, it's potentially unsafe to shut the quest down, because of possible hidden dependencies.
Therefore, I'll only fix that other error.

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