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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Perks & Stats
Assigned To: Nobody
Platform: Playstation 4/5
Severity: High
Votes: 0
Watching: N/A
Opened By xstreuner on Dec 9, 2018 6:53 am
Closed By Arthmoor on Feb 9, 2020 2:00 am
Resolution: Can't Fix - Engine Issue

Issue #25532: Perception appears to be (-)1 and affects heavily VATS

 
After some playtime I noticed (because the VATS aim seemed screwd up) that the perception stat of my character had some kind of permanent malus.
I read online that is possibility caused by stringwing venom + med-x, and I did it (but I'm not 100% sure that it is due to it because I noticed it after some time).

Related Issues: 32934  

Comments

1 comment(s) [Closed]
Arthmoor said:
 
This issue is caused by getting poisoned, then either using Med-X or equipping gear that gives you high poison resist. When the poison wears off, the calculations to remove it are not being done correctly and you're left with a permanent penalty.

There's also some indication this same issue can be caused by getting a head injury and using a stimpak that doesn't correct the entire perception drop, but this seems to be more erratic.

Unfortunately the only means to fix this seems to be to do the opposite of what caused it. Use poison resist gear, get into a fight with something that does poison damage (like a Stingwing or a Radscorpion), wait for it to poison you, and then quickly remove the poison resist gear before the 4 second duration of the poison expires. This will apparently get you back one penalty point for each time you do this. DO NOT use Med-X to execute this repair because it will outlast the poison and do nothing for you.

There is no way to prevent this from happening in the first place either. The only "solution" to this on any of the modding sites simply disables poison resistance which is obviously not a useful fix. We can't do anything about this other than have people pester Bethesda until THEY fix it.

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