![]()
|
|
I'm not sure I'd consider any of this evidence of an actual bug. Especially since the enchant cost is set to auto-calc and if their formula says it should come up zero, who are we to say otherwise?
The incrementer calls a script which only runs if the ActorTypeUndead keyword is set. Since it only runs in the OnDying state it should never be capable of working on a corpse.
The incrementer calls a script which only runs if the ActorTypeUndead keyword is set. Since it only runs in the OnDying state it should never be capable of working on a corpse.
Showing Comments 1 - 1 of 1