Issue Data
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Issue #25587: Tentacle Explosion from Miraak's Robes is supposed to knock down
This was something I didn't notice when proposing the change to resistance type in dlc2MKMiraakRobeExplosionEffect. It turns out it uses the voicepusheffectscript, supposedly to knock down those it touches. But because the explosion is placed with PlaceAtMe, the effect lacks an actual caster, so the akSource is None in the EffectStart event. Changing int to the dunKatariahScimitarScript solves this, since that script does the same but ignores the casting source and uses the player instead.
Attached Files: Tentacle Explosion Fix.zip |