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I have completed play a thorough for each faction. Yes once all the defenders are dead the check point does not re-spawn defenders or attackers.
On a side note I did notice that most of the other factions last a lot longer than the minutemen. Probably because the minutemen that spawn are so poorly equipped when it comes to amour, weapons, and they kill each other with Molotov cocktails. It also seems that the attackers spawn at the player level. But the defenders since they don't ever re-spawn after being killed (at the same level as the player) simply get overwhelmed eventually.
To me the fix would be to re-spawn the defenders at the same level as the player, after they are all wiped out on the next "defend the checkpoint" event, or always check the number of defenders on cell load to make sure there are always 5. Minutemen are the only ones that need to spawn with amour or apparel with burn damage resistance.
On a side note I did notice that most of the other factions last a lot longer than the minutemen. Probably because the minutemen that spawn are so poorly equipped when it comes to amour, weapons, and they kill each other with Molotov cocktails. It also seems that the attackers spawn at the player level. But the defenders since they don't ever re-spawn after being killed (at the same level as the player) simply get overwhelmed eventually.
To me the fix would be to re-spawn the defenders at the same level as the player, after they are all wiped out on the next "defend the checkpoint" event, or always check the number of defenders on cell load to make sure there are always 5. Minutemen are the only ones that need to spawn with amour or apparel with burn damage resistance.
Comment #1 Jan 15, 2020 11:31 am
Edited by Lone_Wolf on Jan 15, 2020 11:33 am
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