Issue #26849: Huge mountain part doesn't cast shadows
One of the blocks is missing the 'cast shadow' shader flag. I saw some shadows with 'holes' while roaming around Azura shrine...
I noticed the same issue in some of the other meshes from the same folder (in the soil/dust blocks). However, I won't list them : because of the whole meshes design (they are quite 'small' compared to huge mountain parts) and their use, this issue just probably cannot be seen ingame...
No fix provided : anyone can easily set the shader flag with nifskope.