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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Nuka-World DLC
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Aug 22, 2019 4:53 am
Last Edited By BlackPete on Apr 29, 2020 12:54 am
Closed By Sclerocephalus on Apr 28, 2020 11:39 pm
Resolution: Duplicate
Comment: Duplicate of #28982

Issue #27316: QF_DLC04_KiddieKingdomMain_0103684F: (0603D64B): has no 3d and cannot be equipped

 
[08/21/2019 - 05:47:19PM] error: Item 3 in container (0603D64B): has no 3d and cannot be equipped.
stack:
[ (0603D64B)].Actor.EquipItem() - "<native>" Line ?
[DLC04_KiddieKingdomMain (0603684F)].DLC04:Fragments:Quests:QF_DLC04_KiddieKingdomMain_0103684F.Fragment_Stage_0005_Item_00() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\Fragments\Quests\QF_DLC04_KiddieKingdomMain_0103684F.psc" Line 45

Related Issues: 28982  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
That'a a result of issue #28982.

The item is one of Oswald's unique items. A fragment on DLC04_KiddieKingdomMain sets a stage on DLC04_CustomItemQuest, which starts the item generation. Then, on the next line, the fragment on DLC04_KiddieKingdomMain tries to equip the item but there's no guarantee at this early point that the item generation has finished running already. Because a reference exists, the base item has apparently been spawned already. My guess is that the item generation function was still busy with adding the mods (when a mod is added, an item may temporarily loose 3D) when this error occurred.

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