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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Nuka-World DLC
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Sep 2, 2019 2:02 am
Last Edited By Sclerocephalus on Sep 3, 2019 10:00 pm
Closed By Sclerocephalus on Sep 21, 2019 5:46 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.9

Issue #27342: DLC04_BloatedAmbushScript: does not have 3d and cannot have an effect shader played on it

 
[09/01/2019 - 06:48:18PM] error: (FF08542C): does not have 3d and cannot have an effect shader played on it.
stack:
[ (002301C5)].EffectShader.play() - "<native>" Line ?
[ (0604CC79)].DLC04:DLC04_BloatedAmbushScript.ExplodeMe() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04_BloatedAmbushScript.psc" Line 24
[ (0604CC79)].DLC04:DLC04_BloatedAmbushScript.waiting.OnDistanceLessThan() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04_BloatedAmbushScript.psc" Line ?

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
Script creates an actor via PlaceAtMe(), does not wait until this actor has actually loaded and proceeds with running stuff on that actor that requires 3D.

Added a 3D check.

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