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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Nuka-World DLC
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Sep 10, 2019 3:42 am
Last Edited By Sclerocephalus on Nov 7, 2019 11:28 pm
Closed By Sclerocephalus on Nov 22, 2019 9:07 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.1.0

Issue #27422: DLC04_KK_SceneStarter: Unable to call IsPlaying - no native object bound to the script object

 
[09/09/2019 - 08:39:35PM] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect type
stack:
[<nullptr form> (060417AC)].Scene.IsPlaying() - "<native>" Line ?
[DLC04_KiddieKingdomMain (0603684F)].dlc04:dlc04kiddiekingdommainquestscript.CancelMyScene() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04KiddieKingdomMainQuestScript.psc" Line 315
[ (060417B4)].DLC04:DLC04_KK_SceneStarter.OnCellDetach() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04_KK_SceneStarter.psc" Line 24
[09/09/2019 - 08:39:35PM] warning: Assigning None to a non-object variable named "::temp149"
stack:
[DLC04_KiddieKingdomMain (0603684F)].dlc04:dlc04kiddiekingdommainquestscript.CancelMyScene() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04KiddieKingdomMainQuestScript.psc" Line 315
[ (060417B4)].DLC04:DLC04_KK_SceneStarter.OnCellDetach() - "g:\_F4\DLC04\Art\Raw\Scripts\DLC04\DLC04_KK_SceneStarter.psc" Line 24

Comments

1 comment(s) [Closed]
Sclerocephalus said:
 
This script tries to manipulate scenes on a quest that is no longer running.
Added checks to avoid this.

Comment #1 Oct 20, 2019 5:38 pm  Edited by Sclerocephalus on Oct 20, 2019 5:38 pm
Showing Comments 1 - 1 of 1