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Lots of detail in that thread, but here is summary...
The controlling quest is - BYOHHouseBuilding [QUST:0300305D]
The script in question - BYOHHouseBuildingPlayerScript.psc
Needs to have AddInventoryEventFilter(BYOHMaterialLog) added to both OnItemAdded() and OnItemRemoved() - or as Arthmoor explains add once to the OnInit()
Comments
1 comment(s) [Closed]
Arthmoor said:
The OnInit() event is definitely the correct place for something like this, as shown by NN01CrimsonNirnrootScript on the Player alias in NN01.