Issue #27837: Brelas & Malborn never reach Windhelm
This bug happened a few months ago, but I didn't see anything about it being fixed in the changelog and didn't see any reports about it in the Special Edition (there were some mentioned in the Legendary Edition, but those were from 2014). I rated this medium since it can block a minor side quest.
After escaping the Thalmor Embassy in the quest Diplomatic Immunity Malborn and (if you did the right things) Brelas will normally start running to Windhelm. This normally should happen, but it doesn't. Upon exiting the cave at the end of escaping the Thalmor embassy Brelas will start running towards Windhelm, but then turn around run back to the cave entrance and stay there (Malborn appears to run to Windhelm as normal). Upon fast travelling to Windhelm Malborn wasn't at the cornerclub. I am certain Malborn would have survived his trip to Windhelm since I fast traveled as fast as possible and he still appeared to have vanished from the face of the planet after doing so and upon reloading the save I made sure nothing hostile was nearby.
I have no mods or anything from the creation club installed or enabled besides the Paarthurnax Dilemma mod, but that shouldn't effect this.
Related Issues: 18217
Just going to add in one more thing. (I am new so I don't know if I can edit a comment. Sorry!) I did make sure to wait incase the fast travel was too fast, but after a few (ingame) days of using wait I gave up.
If Brelas is freed from prison in the Embassy during Diplomatic Immunity (MQ201) but Malborn dies there, she will run to Windhelm and then promptly be disabled. This happens in an unrealistic manner. Her package is now being redirected to the marker along the Morrowind border that she'd normally use when accompanying Malborn. It has also been given a safeguard condition to prevent it from running if Malborn is alive and in Windhelm. (Bug #18217)The above fix should still be in place. At what point did you activate the patch in your game? Was it from the very beginning or did you add it later on? I'm asking because what your describing is behavior that should only be possible if the patch isn't enabled or wasn't enabled until some point after you had started MQ201.
Comment #2 Nov 5, 2019 8:38 pm Edited by BlackPete on Nov 5, 2019 8:45 pm
The above fix should still be in place. At what point did you activate the patch in your game? Was it from the very beginning or did you add it later on? I'm asking because what your describing is behavior that should only be possible if the patch isn't enabled or wasn't enabled until some point after you had started MQ201.
I think I activated it before starting a new game. I'm certain I had it installed before I started the mission.
EDIT: I know it was activated before that mission since I saw the Whiterun tree was fixed in the sapling route of the tree quest.
Comment #3 Nov 5, 2019 10:14 pm Edited by TheBestGameMasters on Nov 5, 2019 10:18 pm
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