Welcome to the AFK Mods bug tracker. In order to report an issue, you need to have a VALIDATED account to post one. Once you have followed the link the registration email sent you, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

Please also consider sending your bug report to Bethesda if you are reporting on an issue with Skyrim Special Edition, Fallout 4, or Starfield. Doing so will help everyone on all platforms.

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Vanilla
Category: Actors
Assigned To: Nobody
Platform: Windows PC
Severity: Low
Votes: 0
Watching: N/A
Opened By xatherine on Jan 30, 2020 2:42 am
Closed By Arthmoor on Apr 15, 2020 9:25 pm
Resolution: Duplicate

Issue #28524: Mannequin Refuses to Wear Armor

 
So this mannequin (it's the one in the main hall of Windstad Manor if that matters) was working just fine displaying the equipped armor as expected. Until it wasn't.

On one of many instances of entering the house again, the mannequin appeared to no longer be wearing the gear it had. (It was the head, hands, feet, and body of the light Divine Crusader set if that matters). Interacting with the mannequin showed it still had the gear but was not wearing it. I was able to take the gear away from the mannequin, but it now refuses to even accept the gear again. It just instantly reappears in my inventory.

Comments

7 comment(s) [Closed]
xatherine said:
 
Also, may be coincidence, but this seemed to happen right after I added a second mannequin to the estate (the one in the cellar).

xatherine said:
 
Further, the cellar mannequin wears them just fine. For now at least.

xatherine said:
 
And simply taking the armor from that cellar mannequin has now duplicated three of the set's four pieces.

xatherine said:
 
And now the main hall one is half off its pedestal.

Groenbaek said:
 
I've noticed that equipping a shield is bugged as well - upon exiting end re-entering the shield will stutter slightly like the attachment point (or something) is off a bit - it seems to blur due to it stuttering. Removing and re-equipping it on the maninequin fixes it (and the manniquin seems to move slightly - like it was misaligned a tiny bit). Leaving breaks it again. See attached pictures.



Attached Files:

ScreenShot0.png
ScreenShot1.png

Groenbaek said:
 
Okay - now the mannequin seems to have moved (se picture).



Attached Files:

ScreenShot2.png

Arthmoor said:
 
Mannequins getting duplicated gear is a clear indication you have another mod that's overridden the fixes the patch made to the scripts that specifically prevent any duplication from occurring. Rejecting gear because it thinks it still has it being worn also indicates the same, either because some mod accidentally included the vanilla scripts or because it's a broken mod with bad scripts.

Mannequins shifting off of their pedestals indicates navmesh conflicts in the HF housing, which should not be the case without any additional mods. It's another issue we specifically addressed.

Showing Comments 1 - 7 of 7