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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Hearthfire
Category: Placed References
Assigned To: BlackPete
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By xatherine on Jan 30, 2020 7:07 am
Last Edited By BlackPete on Jan 31, 2020 1:07 pm
Closed By BlackPete on Apr 25, 2020 1:13 am
Resolution: Fixed
Comment: Fixed for USSEP 4.2.3.

Issue #28530: Jug and Sconce Occupy Same Space

 
Entryway. Facing the main hall, to the left of the door, there's a round table with a jug. It occupies some of the same space as the sconce to the left of the doorway. Recommend deleting jug similar to how you deleted that octagonal wall hanging and such.

Comments

7 comment(s) [Closed]
xatherine said:
 
BlackPete said:
 
Can you please provide a FormID? Finding what you talking about is going to be very difficult otherwise because the CK is so cluttered in the Hearthfire homes.

xatherine said:
 
3011f55 is the night table that holds the jug.

3011f51 is the sconce.

The offending jug is something the player can simply pick up, so it's not present for me at the moment. I can get its ID when it respawns if the above is insufficient.

I also wonder if it would make sense to replace it with a shorter jug, either a different item or the same item with a different scale value, rather than outright disabling it. Or I guess we could move both sconces up higher or shrink the tables instead...

BlackPete said:
 
That's fine, thanks. The FormIDs are 030124B0 for Windstad Manor, 03017250 for Heljarchen Hall, and 030095DC for Lakeview Manor (not an issue here). Moving the sconces up higher like they are in Lakeview Manor is the best method to address this.

FormIDs edited: 03011F51, 030124A3, 03016CF7, 03017244

Comment #4 Jan 31, 2020 1:20 am  Edited by BlackPete on Jan 31, 2020 1:04 pm
BlackPete said:
 
Okay, so the fix is going to be non-retroactive on an existing game if you've already built Windstad Manor or Heljarchen Hall (at least for one of the two sconces). It'll look weird, but there's nothing we can do to force it to take effect retroactively.

Comment #5 Jan 31, 2020 1:07 pm  Edited by BlackPete on Jan 31, 2020 10:45 pm
xatherine said:
 
Perhaps the player can use the console to manually apply the fix retroactively?

BlackPete said:
 
No, the console won't help because those objects are controlled by enable parents. You'll have to at minimum go back to a save before building the home or maybe even start a new game. There's no way around it.

Comment #7 Jan 31, 2020 10:37 pm  Edited by BlackPete on Feb 24, 2020 1:51 am
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