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Esbern is not involved in the AI package that handles lighting the braziers, that's only for Delphine to do. So adding it to Esbern accomplishes nothing other than giving him something to screw up his own routines with.
There is also no obvious requirement in any of the packages or scripts that have a dependency on the torch for this, but it's possible the associated animation files might. Which means this should be a fairly easy fix to make by adding a script fragment to the entry scene to force Delphine to equip her torch. Which she will cycle out later when she no longer needs it.
There is also no obvious requirement in any of the packages or scripts that have a dependency on the torch for this, but it's possible the associated animation files might. Which means this should be a fairly easy fix to make by adding a script fragment to the entry scene to force Delphine to equip her torch. Which she will cycle out later when she no longer needs it.
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